Epic Games: Unreal Engine 4 Is The Best Engine You've Never Seen

Epic president Mike Capps shocked the world by touting his company's product in a recent interview with the UK's Edge magazine. The developer has been at work on Unreal Engine 4 since 2003, and expects to hit the ground running on the next console generation with a new iteration of its engine.

"I think the jump to next generation’s going to be another really big one, which is great for tech guys," Capps told Edge. "Most likely, you’re not going to want to make that massive investment yourself, you’re going to look to come to a company like Epic."

Capps also declines to worry in the face of Crytek's entrance into the middleware market. "They’ve yet to ship an Xbox 360 game and we’re five years in. It surprises me that people take them seriously as a crossplatform engine company," he said. "We don’t know how to compete against a company that hasn’t shipped yet."

With how ubiquitous Unreal Engine 3 has been this console generation, it's a little scary to think that Epic could be in an even stronger position in the next round ("More and better dominance!" as Capps puts it). Having one company so deeply entwined in the development of such a large proportion of the games on the market is a little terrifying. At the same time, we as gamers have undoubtedly gotten better games over the last few years as developers have to worry less about tools and technology and can spend more time on gameplay and design.

blog comments powered by Disqus