
With the number of flatulence generator applications for the iPhone flooding the iTunes App Store, Microsoft is taking a lesson from Cupertino and hoping to weed out said low quality apps. In a
developers session, Microsoft reps are encouraging developers to charge more for their apps: "I know, 99 cents is interesting -- yes, consumers like to pay 99 cents for applications, but 99 cents, come on, I think your app is worth more than that."
The higher price point may be Microsoft's way of pricing out the useless, mundane apps. Research in Motion did something similar, setting $2.99 as a minimum in their
BlackBerry App World market. Still, while you may not be able to find an app for $0.99 officially via Marketplace for Mobile, developers can distribute applications for Windows Mobile themselves either through third party applications storefronts like Handango or via their own websites.
MovieMiguel.com
