At E3 2008, Nintendo's legendary master designer and recognized international superhero Shigeru Miyamoto said that the Mario and Zelda teams had reunited and were actively working on their next projects. Vague, but enough for us to throw parties. He also admitted straight up that Pikmin 3 was in development. More parties on our side. Miyamoto later commented that he liked the foundation that the company's Tokyo studio laid down for Super Mario Galaxy, but wished the concepts were taken farther. With so much critical praise and equally strong sales, we think a sequel to Galaxy would be ideal, and timely. Meanwhile, we know from separate interviews with long-time Zelda director Eiji Aonuma that he is once more involved in the next major Wii title and it's bound to use MotionPlus in some capacity. We would not be shocked if Galaxy 2, Pikmin 3 and even a teaser for the next major Zelda debuted at the big conference this June.

Nintendo trumpeted the benefits of Wii to the casual crowd at last year's E3 -- maybe not the best move given that the attending audience consisted of slobbering hardcore fanboys. Soon afterward, global leader Satoru Iwata apologized for not showing more 'core' titles. We think the Big N will correct that glaring oversight at this year's exhibition. We already mentioned Mario, Pikmin and Zelda sequels, but expect to see more traditional software to complement the big guns. Games like Cosmic Walker, Takt of Magic, Dynamic Slash and Sin & Punishment 2, for starters. We fully anticipate that at least one if not more of these titles will showcase the gains of MotionPlus to the core in the same way that Wii Sports Resort does to the casual.

Okay -- a bit of an open-ended prediction, we admit. The point is, with slowing sales in Japan and the sluggish economic climate around the globe, it might finally prove time for Nintendo to offer Wii buyers a couple of incentives. A price drop is a possibility, especially since the cost chasm between competing high-definition consoles is no longer so wide. Yet, at least outside of Japan, Wii and DS continue to sell very well -- the two systems remain at the top of sales charts every month. There's still life in them. For that reason, the publisher may opt instead to do what it always does to increase demand: offer new colors or develop some kind of attractive bundle. Black and silver are the obvious choices for colors, but Nintendo showcased Wii in all sorts of primary hues, including red, green and blue, when the system was unveiled. As for a bundle, Nintendo has traditionally included hot new releases in console packages, but with the ridiculous shelf life of Wii Fit and the high price of the peripheral, we would not rule out a Balance Board bundle without an overall price hike. That'd be a great value.

The Texas powerhouse behind the Metroid Prime trilogy has publicly busied itself recently with Wii updates to the two GameCube titles in the series, now complete with remote support and new widescreen modes, among other things. By the way -- hey Nintendo, whenever you want to bring those games to America, feel free. But we know for certain that Retro Studios also has something else underway for Wii. Something big. And it could finally be time to show off that title at the Electronic Entertainment Expo 2009. Bear in mind, we haven't heard anything so there's always the possibility that we'll have to wait even longer. However, if Nintendo is planning to dazzle the core fanbase, it usually draws on Retro Studios to help do so. And we're convinced that the developer's next big thing will blow people away.

The Big N's Virtual Console Wii service has proven to be an easy cash cow for the company. Take catalog titles, untouched, and put them up for sale. Easy money. It's only a matter of time before Nintendo offers a similar feature for its connected DSi via the DSiWare service. Imagine that you connect to DSiWare and can click on 'Portable Generations' to download classics from various portables, including Neo-Geo Pocket, Atari Lynx, SEGA Game Gear, Wonder Swan, and the obvious Nintendo systems like Game Boy Color and Game Boy Advance. For a small fee, you could download and play through the Golden Sun series on Game Boy Advance, Capcom Vs SNK: Match of the Millennium for Neo-Geo Pocket or even the cult-favorite two-button real-time strategy game Warlocked on Game Boy Color. These, and all of the iterations of Nintendo's own big games that have persisted through the generations.