tag:blogger.com,1999:blog-46878286700669428492023-11-16T06:04:26.409-05:00Movie Miguel's Offical BlogMovieMiguelhttp://www.blogger.com/profile/09878749950204382534noreply@blogger.comBlogger1889125tag:blogger.com,1999:blog-4687828670066942849.post-43657150166886941302011-05-11T22:22:00.003-04:002011-05-13T16:37:13.431-04:00Assassin's Creed Revelations Stars Ezio and Altair<a href="http://www.moviemiguel.com/" target="_blank"><img src="http://i103.photobucket.com/albums/m122/moviemiguel/jakprints_MM_Logo_small.jpg" /></a><br />
<h2 class="subheadline">Play as both while crafting bombs, using the hookblade and much more.</h2><h2 class="publish-date"> <span class="us_details">May 9, 2011</span></h2>We all found out that <a class="autolink" href="http://xbox360.ign.com/objects/076/076574.html">Assassin's Creed Revelations</a> was real <a href="http://xbox360.ign.com/articles/116/1166209p1.html"><b>last week</b></a>, and today, we know a whole lot more. Game Informer's June 2011 issue is arriving in subscribers' mailboxes now, and it's packed with information on Ubisoft's flagship title -- including that we're going to get to play as Altair, the protagonist from the first game. <br />
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While it's true that Assassin's Creed Revelations is the final installment of the Ezio trilogy, the story has him chasing down five seals that will allow him access to an important artifact in Masyaf (the setting of the first game). Each seal belonged to Altair, and when Ezio nabs one, he gets to relive Altair's memories like Desmond relives things through the Animus. <br />
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<div class="imageInline" style="width: 468px;"><img alt="Hookblade!" border="0" height="263" src="http://ps3media.ign.com/ps3/image/article/116/1167021/assassins-creed-revelations-20110509063647351-000.jpg" width="468" /><div class="inlineImageCaption" style="width: 468px;">Hookblade!</div></div>Making the setup a bit more confusing is the fact that -- <b>spoiler alert</b> -- Desmond is in a coma but hooked up to the Animus when the game begins. Desmond needs to fight through "the black room," an Animus world made up of his shattered mind and "the futuristic architecture of the Animus" to find a specific memory where he, Altair, and Ezio collide. <br />
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When we are playing as Ezio, who is now more than 50 years old and questioning how he's spent his life, we'll have access to the hookblade. The one screen released of Assassin's Creed Revelations showed the curved blade on Ezio's arm, but Game Informer has the facts on it. The blade can still be used for killing people, but the device opens up a ton of new movement options. Ezio can use it to zipline around Constantinople, propel himself up walls, and flip over opponents without breaking stride. <br />
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"It makes free running more fluid, faster, and more fun," Creative Director Alexandre Amancio told Game Informer. "It speeds up navigation by about 30 percent." <br />
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Also joining the fray in Assassin's Creed Revelations is the ability to make bombs. Game Informer said the game employs a simple crafting system that allows us to create more than 300 different bombs that range from flash bangs to smoke bombs. <br />
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While a lot of the Game Informer article detailed brand new features, the piece also focused on returning favorites that have been touched up. Multiplayer is back, but it's packing a story. As you increase your rank, you're moving up in the world of Abstergo and getting to know the Templar organization. This time around, you can change your character's appearance, create guilds, and craft your own coat of arms. Matchmaking will be faster, we'll be able to create custom playlists, and <a class="autolink" href="http://games.ign.com/objects/025/025075.html">Ubisoft</a> is planning Assassin's Creed tournaments. <br />
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On the single-player side, eagle vision is now "eagle sense" and will allow Ezio to listen in on far away conversations, hear heartbeats and predict where guards will move. There will be areas to infiltrate similar to the Lairs of Romulus from the last game, but they're based on an "undisclosed historical figure." Ezio's love interest this time around is a bookseller known as Sofia Sorto, who isn't a real person but is based on the Albrecht Durer painting "<a href="http://www.albrecht-durer.org/Portrait-Of-A-Young-Venetian-Woman.html" target="_new"><b>Portrait of a Young Venetian Woman</b></a>." <br />
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We'll have more on Assassin's Creed Revelations as we move toward E3, but make sure you pick up the June 2011 issue of Game Informer for the full story on Ezio's return, new multiplayer characters, and more. <h2 class="publish-date"><span class="us_details"> </span></h2><br />
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<h4 class="post_title"><br />
</h4><div class="post_info"> <div class="post_byline"> <span class="caption">By <a href="http://www.engadget.com/editor/tim-stevens">Tim Stevens</a> <a href="http://www.engadget.com/editor/tim-stevens/rss.xml"><img border="0" src="http://www.blogsmithmedia.com/www.engadget.com/media/writer_rss.gif" /></a> posted <span class="post_time">May 9th 2011 5:43PM</span></span> </div><div class="post_content_types"> <div class="post_category"> </div></div></div><div style="text-align: center;"> <a href="http://www.engadget.com/2011/05/09/xbox-360-spring-update-coming-may-19/"><img alt="Xbox 360 spring update coming May 19?" src="http://www.blogcdn.com/www.engadget.com/media/2011/05/xbox-2011-05-09.jpg" style="border-style: solid; border-width: 0px; margin: 4px;" /></a></div>If you've run out of beef jerky and had your <a href="http://www.engadget.com/2011/04/28/hulu-plus-on-xbox-360-launches-tomorrow-all-members-get-a-free/">free Hulu Plus trial</a> go bust, you're certainly not alone. Don't get bored: more bits of new hotness are coming to your console, and they're coming soon. An internal document leaked to our good friends over at <em>Joystiq</em> looks to confirm that the big <a href="http://www.engadget.com/tag/xbox360">Xbox 360</a> spring update will hit on May 19th. However, it'll come in six "separate groups" to "ensure a high quality deployment," so you might not get it until the end of the month, and everyone will have to wait until May 27th to get <a href="http://www.engadget.com/2011/01/05/avatar-kinect-is-official-smile-like-you-mean-it/">Avatar Kinect</a>. What else is new? Well, there'll be the slightly <a href="http://www.engadget.com/2011/03/30/microsofts-updated-xbox-360-disc-format-to-add-an-extra-gigab/">larger disc format</a> and support for PayPal, opening the door to a bold new world of personal finance information able to be hacked from your console. <br />
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</h1><div class="meta"> <span></span> <div class="byline">by <span class="author">SuperHeroHype</span></div><div class="date">May 9th, 2011</div></div>In addition to filming in Cleveland, <a class="itxtrst itxtrsta itxthook" href="http://www.superherohype.com/news/articles/167237-the-avengers-to-film-near-cincinnati-too#" id="itxthook0" rel="nofollow" style="background-color: transparent; border-bottom: 1px dotted darkblue; color: darkblue; font-size: 100%; font-weight: normal; padding-bottom: 0px; text-decoration: none;"><nobr class="itxtrst itxtrstnobr itxthooknobr" id="itxthook0w0nobr" style="color: darkblue;"><span class="itxtrst itxtrstspan itxthookspan" id="itxthook0w0" style="background: transparent; font-color: inherit; font-size: inherit; font-weight: inherit;">Ohio</span><img class="itxtrst itxtrstimg itxthookicon" id="itxthook0icon" src="http://images.intellitxt.com/ast/adTypes/mag-glass_10x10.gif" /></nobr></a>, <a href="http://www.comingsoon.net/films.php?id=44657"><strong>Marvel's The Avengers</strong></a> will be filmed close to Cincinnati as well. <a href="http://news.cincinnati.com/article/20110508/ENT02/105080324/-Avengers-film-two-weeks-here" target="_blank">The Cincinnati Enquirer</a> reports the following:<br />
<strong><em>The Marvel Studios feature starring Robert Downey Jr., Samuel L. Jackson and Scarlett Johansson will shoot two weeks here later this year, said Kristen Erwin, Greater Cincinnati and Northern Kentucky Film Commission executive director. She refused to reveal the location, saying it was within 30 miles of Cincinnati. They're "still negotiating a location agreement."<br />
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Filming started April 26 in Albuquerque on the exploits of Iron Man (Downey), Black Widow (Johansson), Captain America (Chris Evans) and Col. Nick Fury (Jackson). Chris Hemsworth - star of "Thor" which opened Friday - will reprise that role with co-stars Tim Hiddleston as Loki and Stellan Skarsgard as Professor Eric Selvig.<br />
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Director Joss Whedon ("Buffy the Vampire Slayer") moves filming to Cleveland and Southwestern Ohio this summer, Erwin said.<br />
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Gov. John Kasich lured the comic book superheroes with Ohio filmmaking tax credits. Marvel dropped plans to shoot in Detroit after reports that Michigan planned to freeze its film incentives, said Ivan Schwarz, Greater Cleveland Film Commission executive director.<br />
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Marvel's $170-million budget is 10 times George Clooney's budget for "The Ides of March." "The Avengers" will spend about $30 million in Ohio, she said.</em></strong><br />
<a href="http://www.comingsoon.net/films.php?id=44657"><strong>Marvel's The Avengers</strong></a> is scheduled to hit theaters on May 4, 2012.<br />
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<div class="post_info"> <div class="post_byline"> <span class="caption">By <a href="http://www.engadget.com/editor/richard-lawler">Richard Lawler</a> <a href="http://www.engadget.com/editor/richard-lawler/rss.xml"><img border="0" src="http://www.blogsmithmedia.com/www.engadget.com/media/writer_rss.gif" /></a> posted <span class="post_time">May 4th 2011 9:10AM</span></span> </div><div class="post_content_types"> <div class="post_category"> </div><div class="post_icon"><a href="http://www.engadget.com/galleries/"><img src="http://www.blogsmithmedia.com/www.engadget.com/media/post_icon_photo.gif" /></a></div><div class="post_icon"><img src="http://www.blogsmithmedia.com/www.engadget.com/media/post_icon_pr.gif" /></div><div class="post_icon"><img src="http://www.blogsmithmedia.com/www.engadget.com/media/post_icon_video.gif" /></div></div></div><div style="text-align: center;"><a href="http://www.engadget.com/2011/05/04/star-wars-blu-ray-to-include-more-than-40-hours-of-special-featu/"><img alt="" border="1" hspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2011/05/starwars-blu-raysets.jpg" vspace="4" /></a></div>LucasFilm has chosen <a href="http://hd.engadget.com/2011/04/30/star-wars-blu-ray-details-to-be-revealed-may-4th/">Star Wars Day</a> (May The 4th) to finally reveal more information about the upcoming <a href="http://www.engadget.com/2011/01/06/star-wars-complete-saga-blu-ray-news-release-in-october-30-hou/">Star Wars Blu-ray releases</a>, due to hit shelves <a href="http://www.engadget.com/2011/03/30/star-wars-blu-ray-release-date-set-for-september-16-2011/">September 16th</a>. The three editions include The Complete Saga with all the movies included, or the original trilogy / prequels by themselves. When the counter hit zero the official website has dropped the curtain on... absolutely nothing since it's down, likely crashed by the refreshing of a billion fans around the world. Before it crashed completely we snagged the release dates (September 12th internationally, 16th in the US) and a list of special features (included after the break along with the Blu-ray announce trailer) that breaks down the commentaries on each disc plus several new documentaries. Currently the site is refreshing to the standard Fox page, the plan is apparently for a promotion where fans share the page on social media networks which unlocks additional artwork as more people continue to visit throughout the day. We'll let you know if R2-D2 can get the servers back up, until then we can all just imagine what the three new documentaries might be like.<br />
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<strong>Update</strong>: There's also a short (really short) YouTube trailer meant to push the "Feel The Force" content unlocking promotion on the site, it's embedded after the break. [Thanks, Taylor T Farmer]<br />
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<strong>Update 2</strong>: It appears the site is up now, calling on fans to unlock more of an embedded video with various "exclusive imagery" by sharing the page on Facebook and Twitter. Of course, you could also <em>not </em>do that, wait a few hours for someone else to finish unlocking it and avoid ending up on our block list along with everyone who plays Farmville. Your choice.<br />
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<strong>Update 3</strong>: As of about 3 p.m. Eastern the site has been fully unlocked, so feel free to click through and check out the entire video, or just peep the box art for all three packs in our gallery here.<br />
<div class="article_gallery"><div class="gallery_info"><span class="gallery_title"><a href="http://www.engadget.com/photos/star-wars-blu-ray-box-art/">Star Wars Blu-ray box art</a></span></div><div class="gallery_img_holder"><div class="gallery_img"><a class="4109294" href="http://www.engadget.com/photos/star-wars-blu-ray-box-art/#4109294" rel="star-wars-blu-ray-box-art" title=""><img alt="" src="http://www.blogcdn.com/www.engadget.com/media/2011/05/image006_103x88.jpg" /></a></div><div class="gallery_img"><a class="4109295" href="http://www.engadget.com/photos/star-wars-blu-ray-box-art/#4109295" rel="star-wars-blu-ray-box-art" title=""><img alt="" src="http://www.blogcdn.com/www.engadget.com/media/2011/05/image005_103x88.jpg" /></a></div><div class="gallery_img"><a class="4109296" href="http://www.engadget.com/photos/star-wars-blu-ray-box-art/#4109296" rel="star-wars-blu-ray-box-art" title=""><img alt="" src="http://www.blogcdn.com/www.engadget.com/media/2011/05/image004_103x88.jpg" /></a></div></div></div><br />
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</script>MovieMiguelhttp://www.blogger.com/profile/09878749950204382534noreply@blogger.com0tag:blogger.com,1999:blog-4687828670066942849.post-28505885775144646252011-05-04T01:36:00.002-04:002011-05-04T01:36:17.997-04:00Get Your Friends into the Gears of War 3 Beta<a href="http://www.moviemiguel.com/" target="_blank"><img src="http://i103.photobucket.com/albums/m122/moviemiguel/jakprints_MM_Logo_small.jpg" /></a><br />
<h2 class="subheadline">"Never Fight Alone" beta phase coming May 8.</h2><h2 class="publish-date"> <span class="us_details">May 2, 2011</span></h2><br />
Starting today, <a class="autolink" href="http://xbox360.ign.com/objects/143/14304771.html">Gears of War 3</a> beta testers in the U.S. have an opportunity to earn a "buddy token" to share with a friend, granting them access to the beta as well. <br />
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Players will be given one token for each of the following tasks that are completed by Wednesday, May 4:<br />
<blockquote>- Purchase any "Gears of War" content from Xbox Live Marketplace (including a "Gears of War" Game Add-on, a "Gears of War" Games on Demand title, or a "Gears of War" Avatar item) <br />
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- Play 20 or more hours of the "Gears of War 3" beta (any time already spent in the beta will count toward this challenge) <br />
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- Add a 12-month Xbox Live Gold subscription to your existing account (purchased from retail or online) <br />
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- Play more than 100 hours of any "Gears of War" title, lifetime to date</blockquote>Buddy tokens will be e-mailed out starting May 8 when the "Never Fight Alone" phase of the beta is rolled out. <br />
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<div style="float: left;"> Source: <a href="http://www.thewrap.com/movies/column-post/billy-bob-thornton-negotiations-bad-santa-2-25631" target="_blank"> TheWrap</a> </div><div style="float: right;">March 18, 2011</div><br />
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<div id="intelliTxt"> <img align="left" src="http://comingsoon.net/nextraimages/badsanta2.jpg" /><i>TheWrap</i> reports that <a class="itxtrst itxtrsta itxthook" href="http://www.comingsoon.net/news/movienews.php?id=75399#" id="itxthook0" rel="nofollow" style="background-color: transparent; border-bottom: 1px dotted darkblue; color: darkblue; font-size: 100%; font-weight: normal; padding-bottom: 0px; text-decoration: none;"><span class="itxtrst itxtrstspan itxthookspan" id="itxthook0w0" style="background: none repeat scroll 0% 0% transparent; color: darkblue; font-size: inherit; font-weight: inherit;">Billy</span><span class="itxtrst itxtrstspan itxthookspan" id="itxthook0w1" style="background: none repeat scroll 0% 0% transparent; color: darkblue; font-size: inherit; font-weight: inherit;"> </span><span class="itxtrst itxtrstspan itxthookspan" id="itxthook0w2" style="background: none repeat scroll 0% 0% transparent; color: darkblue; font-size: inherit; font-weight: inherit;">Bob</span><span class="itxtrst itxtrstspan itxthookspan" id="itxthook0w3" style="background: none repeat scroll 0% 0% transparent; color: darkblue; font-size: inherit; font-weight: inherit;"> </span><nobr class="itxtrst itxtrstnobr itxthooknobr" id="itxthook0w4nobr" style="color: darkblue;"><span class="itxtrst itxtrstspan itxthookspan" id="itxthook0w4" style="background: none repeat scroll 0% 0% transparent; font-size: inherit; font-weight: inherit;">Thornton</span><img class="itxtrst itxtrstimg itxthookicon" id="itxthook0icon" src="http://images.intellitxt.com/ast/adTypes/mag-glass_10x10.gif" /></nobr></a> is in negotiations to reprise his role of Willie in The Weinstein Company's <b>Bad Santa 2</b>.<br />
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<i><b>"We feel that it's a Christmas perennial for the R-rated crowd,"</b></i>, a Weinstein Company spokesperson told the site. <b><i>"Everyone loves the character and Billy Bob's excited to be in talks with us."</i></b><br />
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The Terry Zwigoff-directed original was released in 2003 and co-starred the late Bernie Mac and John Ritter, as well as Lauren Tom and Lauren Graham.<br />
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The dark comedy was made for about $23 million and earned $76.5 million at the worldwide box office.<br />
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<b>Bad Santa 2</b> was one of numerous films <a href="http://www.comingsoon.net/news/movienews.php?id=72468">announced</a> by <a class="itxtrst itxtrsta itxthookactive" href="http://www.comingsoon.net/news/movienews.php?id=75399#" id="itxthook1" rel="nofollow" style="background-color: transparent; border-bottom: 0.2em solid darkblue; color: darkblue; font-size: 100%; font-weight: normal; padding-bottom: 1px; text-decoration: none;"><span class="itxtrst itxtrstspan itxthookspan" id="itxthook1w0" style="background: none repeat scroll 0% 0% transparent; color: darkblue; font-size: inherit; font-weight: inherit;">the</span><span class="itxtrst itxtrstspan itxthookspan" id="itxthook1w1" style="background: none repeat scroll 0% 0% transparent; color: darkblue; font-size: inherit; font-weight: inherit;"> </span><span class="itxtrst itxtrstspan itxthookspan" id="itxthook1w2" style="background: none repeat scroll 0% 0% transparent; color: darkblue; font-size: inherit; font-weight: inherit;">Weinstein</span><span class="itxtrst itxtrstspan itxthookspan" id="itxthook1w3" style="background: none repeat scroll 0% 0% transparent; color: darkblue; font-size: inherit; font-weight: inherit;"> </span><nobr class="itxtrst itxtrstnobr itxthooknobr" id="itxthook1w4nobr" style="color: darkblue;"><span class="itxtrst itxtrstspan itxthookspan" id="itxthook1w4" style="background: none repeat scroll 0% 0% transparent; font-size: inherit; font-weight: inherit;">Company</span><img class="itxtrst itxtrstimg itxthookicon" id="itxthook1icon" src="http://images.intellitxt.com/ast/adTypes/mag-glass_10x10.gif" /></nobr></a> in December that could get sequels.</div><br />
Read more: <a href="http://www.comingsoon.net/news/movienews.php?id=75399#ixzz1HCHQxlE1" style="color: #003399;">Billy Bob Thornton in Talks for Bad Santa 2 - ComingSoon.net</a> <a href="http://www.comingsoon.net/news/movienews.php?id=75399#ixzz1HCHQxlE1" style="color: #003399;">http://www.comingsoon.net/news/movienews.php?id=75399#ixzz1HCHQxlE1</a><br />
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<h2 class="entry-title" id="post-10362"><a href="http://www.newsaskew.com/clerks-iii-will-it-happen" rel="bookmark" title="Permanent Link to Clerks III: Will It Happen?">Clerks III: Will It Happen?</a></h2><div class="meta"><span class="chronodata"><abbr class="published">January 28th @ 1:07 am</abbr></span> | <span class="comntdata"><a href="http://www.newsaskew.com/clerks-iii-will-it-happen#comments" title="Comment on Clerks III: Will It Happen?">1 Comment »</a></span> | <span class="scoopdata"><span class="vcard author">Scooped by Brad & Chris</span></span></div><div class="body"> <div class="entry-content"><ul class="noindent"><li>Obviously, with the reveal that “Hit Somebody” would be the last ever directorial effort from Kevin before retirement, many were left scratching their heads, wondering if a Clerks III/3 would ever see the light. Rather than speculate, here’s the writer/director himself on that possibility: <ul class="indented">I’ve always said I’d leave room for a possible CLERKS III, but w/o Jay or Bob, focusing on Dante & Randal, if I felt like telling a story about how I felt to be in my 40′s (as CLERKS was me in my 20′s & CLERKS II was me in my 30′s). But rather than manufacture a CLERKS III, I decided to live a real life CLERKS II. My favorite moment in that flick will always be Randal finally revealing his dopey secret heart & yelling “I’D BUY THE QUICK STOP & RE-OPEN IT MYSELF!” I wrote that line for a deeper reason that I thought I had, in retrospect. From day four of the RedState shoot, all I could hear was Randal in my head, insisting “THAT’S what I’d do. That’s what WE should do.” A long time ago, Randal gave me my entire career; nearly 20 years later, he did it again.
But that all being said? Right now, I honestly have NO story to tell with Dante & Randal. I was always really happy with where we left them.
So while I’ll always allow for the possibility of a CLERKS III, it’s not likely. HIT SOMEBODY is the film the end on. Then? MORE PODCASTS!!!</ul></li>
</ul></div></div><br />
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<h2 class="subheadline">Beta unlockables carry over into retail version.</h2><h2 class="publish-date"><span class="us_details">March 4, 2011</span></h2> <a class="autolink" href="http://games.ign.com/objects/025/025194.html">Epic Games</a> today announced the <a class="autolink" href="http://xbox360.ign.com/objects/143/14304771.html">Gears of War 3</a> multiplayer beta will begin on Apr. 25 and conclude three weeks later on May 15. Those who purchased the Bulletstorm: Epic Edition get into the beta one week earlier starting on Apr. 18. <br />
<br />
Over the course of the beta, three new competitive multiplayer modes and four maps will become available. Epic is also allowing players to unlock content in the beta that can be carried over into the full retail game when it launches on Sep. 20, 2011. <br />
<br />
Below is the list of challenges and items: <br />
<br />
<b>Beta Tester Medal:</b> Complete one match in the beta to unlock the Beta Tester medal, which will carry over to your gamer profile in the final game. The Beta Tester title will be featured in the "Gears 3" multiplayer lobby as well. <br />
<br />
<b>Thrashball Cole:</b> Complete 50 matches in any game type to unlock the Thrashball Cole character variant in the beta. Once unlocked, complete 10 matches as Thrashball Cole during the beta and the character will carry over to your gamer profile in the final game. <br />
<br />
<b>Gold-Plated Retro Lancer:</b> Show your ultimate "Gears of War" fandom by unlocking the Gold-Plated Retro Lancer. Complete 90 matches in any game type to unlock it for the beta, and score 100 kills with it once unlocked to carry the exclusive weapon skin over to your gamer profile in the final game. <br />
<br />
<b>Flaming Hammerburst:</b> Complete one match by Sunday, April 24 and unlock this weapon variant. <br />
<br />
<b>Flaming Lancer:</b> Complete one match during the week of April 25 and unlock this weapon variant. <br />
<br />
<b>Flaming Sawed-Off Shotgun:</b> Complete one match during the week of May 2 to unlock this weapon variant. <br />
<br />
<b>Flaming Gnasher Shotgun:</b> Complete one match during the week of May 9 to unlock this weapon variant. <br />
<br />
<i>UPDATE:</i><br />
<br />
<a class="autolink" href="http://xbox360.ign.com/objects/143/14304771.html">Gears of War 3</a> will be in stores September 20, but fans will get the chance to kick its tires a bit beforehand. <a class="autolink" href="http://games.ign.com/objects/025/025194.html">Epic Games</a> and <a class="autolink" href="http://games.ign.com/objects/025/025169.html">Microsoft</a> are running a public beta of Gears 3's online multiplayer mode beginning in April, and IGN has all the info you need to get into the beta and help test the final installment in the sweeping saga of shooting people in the face. <br />
<br />
I've compiled a list of the most-asked questions about the Gears 3 beta and answered them below. If you don't see your question here, throw in the comments section of the article and I'll do my best to answer it. The <b><a href="http://forums.epicgames.com/showthread.php?t=767359">official Gears of War forums</a></b> also have an in-depth info on the Gears 3 beta, and if you haven't already, head over to Epic's new and improved <b><a href="http://epicgames.com/community/">Community page</a></b> for all your Marcus Fenix tattoo needs. <br />
<br />
<br />
<div class="IGNE_header">How Do I Get Into the Gears 3 Beta?</div><br />
Own a copy of Bulletstorm Epic Edition (sorry, it's now sold out) to get into the beta a week earlier than everyone else. Pre-order Gears of War 3 to get in on the standard date. <br />
<br />
<div class="IGNE_header">When Is the Gears 3 Beta?</div><br />
That depends on who you are. If you bought the Epic Edition of Bulletstorm, you also bought the right to access the Gears of War 3 beta. Bulletstorm Epic Edition buyers get into the Gears 3 beta earlier than almost everyone else, beginning on April 18. Those who pre-order Gears of War 3 get access to the beta on April 25. The official beta runs from April 18 – May 15 (although select media and Epic's friends and partners will kick things off a bit earlier).<br />
<br />
<br />
<div class="IGNE_header">What Time Does the Gears 3 Beta Start?</div><br />
Wow, you're serious about this Gears of War 3 beta thing. OK, so let's say you took the day off of work in order to be front and center for the beta launch. As of this writing, Epic plans to launch each wave of the public beta (April 18 and 25) at 9 a.m. Eastern Time. <br />
<br />
<div class="IGNE_header">How Long Does the Beta Last?</div><br />
The Gears 3 beta runs from April 18 – May 15. And yes, if you get into the beta early by buying the Epic Edition of Bulletstorm, you get to participate in the entire beta. Epic won't kick you out a week early. Unless you're a jerk and get banned. So don't be a jerk. <br />
<br />
<div class="IGNE_header">What Is the Purpose of the Gears 3 Beta?</div><br />
A public video game beta is an intense period of testing for the developer. It's an opportunity for the multiplayer designers to put their hard work to the test and see what breaks so they can get to work fixing it. So keep in mind that as you're playing the Gears of War 3 beta things will break, glitches will emerge and balancing issues will emerge. Those are all good things. The more problems you find and report, the better the finished product will be. That's the simple explanation. However, in recent years, betas have also become opportunities for publishers to market upcoming games. The online chatter about an ongoing beta of a big game like Gears 3 goes a long way toward selling the game to more people. <br />
<br />
<div class="IGNE_header">Where Do I Pre-order Gears 3 to Get Into the Beta?</div><br />
Those without the Bulletstorm Epic Edition can only get into the Gears of War 3 beta by pre-ordering any edition of Gears of War 3 (standard, Limited Edition, Epic Edition) from select retailers. Here's a list of the authorized outlets for each country. <br />
<br />
<b>In the US:</b> <br />
<a href="http://www.gamestop.com/gearsofwar3">Gamestop</a> <br />
<br />
<b>In Canada:</b> <br />
<a href="http://www.gamestop.ca/">Gamestop</a> <br />
<br />
<b>In the UK:</b> <br />
<a href="http://www.game.co.uk/Games/Xbox-360/Shooter-Third-Person/Gears-of-War-3/%7Er348592/?s=Gears+of+War+3">GAME</a> <br />
<a href="http://www.gamestation.co.uk/gs/gears-of-war-3-47136?searchTerm=Gears%20of%20War%203">Gamestation</a> <br />
<br />
<b>In France:</b> <br />
<a href="http://www.game.fr/">GAME</a> <br />
<a href="http://www.fnac.com/">FNAC</a> <br />
<a href="http://www.micromania.fr/">Micromania</a> <br />
<br />
<b>In Spain:</b> <br />
<a href="http://apps.facebook.com/xboxgearsofwarbeta/es">GAME</a> <br />
<a href="http://apps.facebook.com/xboxgearsofwarbeta/es">Gamestation</a> <br />
<a href="http://apps.facebook.com/xboxgearsofwarbeta/es">Fnac</a> <br />
<a href="http://apps.facebook.com/xboxgearsofwarbeta/es">Mediamarkt</a> <br />
<a href="http://apps.facebook.com/xboxgearsofwarbeta/es">ECI</a> <br />
<a href="http://www.xtralife.es/xbox-360/gears-of-war-3/7206">Xtralife</a> <br />
<br />
<b>In Italy:</b> <br />
<a href="http://www.gamestop.it/31830_Xbox360_Gears_of_War_3.aspx">Gamestop</a> <br />
<br />
<b>In Australia:</b> <br />
<a href="http://ebgames.com.au/">EB Games</a> <br />
<br />
<b>In New Zealand:</b> <br />
<a href="http://ebgames.co.nz/">EB Games</a><br />
<br />
<div class="IGNE_header">How Does the Beta Work?</div><br />
Bulletstorm owners will need their Bulletstorm disc in order to participate in the Gears of War 3 beta. And yes, you'll need the disc for the entire run of the four-week beta. If you pre-ordered Gears of War 3, you will have received a code that allows you to download and activate the beta once Epic flips the switch on April 25. <br />
<br />
<div class="IGNE_header">What Is In the Gears 3 Beta?</div><br />
The Gears of War 3 multiplayer beta will include four maps and three modes, which will roll out at different stages of the beta. Team Deathmatch will be playable from the start on all four launch maps. The Capture the Leader and King of the Hill modes will be available later in the beta, but the timing has not been announced yet. All matches will be run on dedicated servers. <br />
<br />
<div class="IGNE_header">Which Maps Are In the Gears 3 Beta?</div><br />
There are four maps in the Gears of War 3 multiplayer beta: Thrashball, Trenches, Checkout and Old Town. Each map is set up a bit differently, so beta testers will get a chance to experience multiplayer environments of varying size and setup. We'll have detailed walkthroughs of each map in the days to come. <br />
<br />
<div class="IGNE_header">How Do I Unlock Things in the Beta?</div><br />
Beta testers have the opportunity to unlock items, outfits and badges for the final version of Gears of War 3 by completing tasks in the beta. Epic says that unlocking these things in the beta is the only way to get them. <br />
<br />
<b>Flaming Hammerburst</b> <br />
Complete one match by Sunday, April 24 to permanently unlock. <br />
<br />
<b>Flaming Lancer</b> <br />
Complete one match during the week of April 25 to permanently unlock. <br />
<br />
<b>Flaming Sawed-Off Shotgun</b> <br />
Complete one match during the week of May 2 to permanently unlock. <br />
<br />
<b>Flaming Gnasher Shotgun</b> <br />
Complete one match during the week of May 9 to permanently unlock. <br />
<br />
<b>Beta Tester Medal</b> <br />
Complete one match in the Beta to permanently unlock. <br />
<br />
<b>Thrashball Cole</b> <br />
Complete 50 matches in any game type to unlock for the Beta period. To permanently unlock, complete 10 matches as Thrashball Cole during the Beta period. <br />
<br />
<b>Gold-Plated Retro Lancer </b> <br />
Complete 90 matches in any game type to unlock for the Beta period. To permanently unlock, score 100 kills with the Gold-Plated Retro Lancer during the Beta period. <br />
<br />
<br />
<div class="IGNE_header">Does the Gears Beta Require Xbox Live Gold?</div><br />
Yes. If you were putting off subscribing to Xbox Live Gold for some reason, now is probably the time to upgrade if you want to participate in the Gears of War 3 beta. <br />
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<div class="meta"> <span></span> <div class="byline">by <span class="author">SuperHeroHype</span></div><div class="date">Mar 4th, 2011</div></div><div class="intro">But they won't be there until the fall </div>Scoopers 'Rob Kainec' and 'Apama' alerted us to <a href="http://blog.cleveland.com/metro/2011/03/upcoming_avengers_movie_will_b.html" target="_blank"><strong>this article</strong></a> from <em>The Plain Dealer</em> which confirms that scenes for <a href="http://www.comingsoon.net/films.php?id=44657"><strong>The Avengers</strong></a> will be shot in <a class="itxtrst itxtrsta itxthook" href="http://www.superherohype.com/news/articles/128003-the-avengers-cleveland-shoot-confirmed#" id="itxthook0" rel="nofollow" style="background-color: transparent; border-bottom: 1px dotted darkblue; color: darkblue; font-size: 100%; font-weight: normal; padding-bottom: 0px; text-decoration: none;"><nobr class="itxtrst itxtrstnobr itxthooknobr" id="itxthook0w0nobr" style="color: darkblue;"><span class="itxtrst itxtrstspan itxthookspan" id="itxthook0w0" style="background: none repeat scroll 0% 0% transparent; font-size: inherit; font-weight: inherit;">Cleveland</span><img class="itxtrst itxtrstimg itxthookicon" id="itxthook0icon" src="http://images.intellitxt.com/ast/adTypes/mag-glass_10x10.gif" /></nobr></a> in the fall. Here are some highlights from the article:<br />
<strong><em>Gov. John Kasich announced that the upcoming Marvel movie featuring the superhero team The Avengers, scheduled for a 2012 release, will be filmed in Cleveland.<br />
<br />
He made the announcement before Mayor Frank Jackson's State of the City address this afternoon at the City Club.<br />
<br />
"I'm really pleased that the city is going to get this movie," he said. "It's fantastic. It required quick and hard work between the community here and the state of Ohio, something that hasn't always happened. We won another one from Michigan. I'm thrilled we are going to have this here. I'm just bucking for a part as Governator 2."<br />
<br />
Wayne Hill, chairman of the Greater Cleveland Film Commission, said the Avengers movie will be the largest film ever made in Ohio and that filming is expected to start in the fall.<br />
<br />
Reportedly, people associated with the film are already in Cleveland scouting out locations.</em></strong><br />
As we previously mentioned, the majority of the filming will take place at Albuquerque Studios in <a class="itxtrst itxtrsta itxthook" href="http://www.superherohype.com/news/articles/128003-the-avengers-cleveland-shoot-confirmed#" id="itxthook1" rel="nofollow" style="background-color: transparent; border-bottom: 1px dotted darkblue; color: darkblue; font-size: 100%; font-weight: normal; padding-bottom: 0px; text-decoration: none;"><span class="itxtrst itxtrstspan itxthookspan" id="itxthook1w0" style="background: none repeat scroll 0% 0% transparent; color: darkblue; font-size: inherit; font-weight: inherit;">New</span><span class="itxtrst itxtrstspan itxthookspan" id="itxthook1w1" style="background: none repeat scroll 0% 0% transparent; color: darkblue; font-size: inherit; font-weight: inherit;"> </span><nobr class="itxtrst itxtrstnobr itxthooknobr" id="itxthook1w2nobr" style="color: darkblue;"><span class="itxtrst itxtrstspan itxthookspan" id="itxthook1w2" style="background: none repeat scroll 0% 0% transparent; font-size: inherit; font-weight: inherit;">Mexico</span><img class="itxtrst itxtrstimg itxthookicon" id="itxthook1icon" src="http://images.intellitxt.com/ast/adTypes/mag-glass_10x10.gif" /></nobr></a>.<br />
<span></span><br />
<br />
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<h2 class="subheadline">The Phantom Menace bows a year from now.</h2><h2 class="publish-date"> <span class="us_details">March 3, 2011</span></h2><br />
<br />
Lucasfilm Ltd. and Twentieth Century Fox have announced that the first of the 3D theatrical releases of the Star Wars films -- Episode I: <a class="autolink" href="http://movies.ign.com/objects/087/087876.html">The Phantom Menace</a> -- now has an official release date. And it's in less than a year. <br />
<br />
February 10, 2012 is the day when you will be able to return to theaters to see Qui-Gon, Amidala, young Anakin and yes, even Jar Jar in full stereoscopic action. <br />
<br />
<br />
<div align="center" class="imageInlineCenter" style="width: 459px;"><img align="center" border="0" height="294" src="http://moviesmedia.ign.com/movies/image/article/115/1153357/jar-jar-binks_1299175239.jpg" width="459" /></div><br />
"Supervised by Industrial Light & Magic, the meticulous conversion is being done with utmost respect for the source material, and with a keen eye for both technological considerations and artistic intentions," says a press release. <br />
<br />
Yousa people gonna be underwhelmed all over again?! <br />
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<div class="post_info"> <div class="post_byline"> <span class="caption">By <a href="http://www.engadget.com/editor/richard-lawler">Richard Lawler</a> <a href="http://www.engadget.com/editor/richard-lawler/rss.xml"><img border="0" src="http://www.blogsmithmedia.com/www.engadget.com/media/writer_rss.gif" /></a> posted <span class="post_time">Sep 28th 2010 10:24PM</span></span> </div><div class="post_content_types"> <div class="post_category"> </div></div></div><div style="text-align: center;"><a href="http://www.engadget.com/2010/09/28/star-wars-flicks-to-see-3d-re-release-starting-with-episode-1-i/"><img alt="" border="1" hspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/09/ep-ivcrawl.jpg" vspace="4" /></a></div>The <a href="http://hd.engadget.com/tag/starwars">Star Wars</a> series hasn't even <a href="http://www.engadget.com/2010/08/14/george-lucas-officially-announces-star-wars-on-blu-ray-in-2011/">hit Blu-ray yet</a>, but <i>The Hollywood Reporter</i> reports sources are saying George Lucas definitely intends to refill his money pit in 2012 by bringing out the movies, one each year, in 3D. Unfortunately that means even if you're optimistically expecting a <a href="http://hd.engadget.com/2010/08/13/james-cameron-piranha-3d-director-eli-roth-speak-up-in-support-of/">well done 3D conversion process</a> Episode IV is at least five years away since the plan is to release the movies in numerical order. According to the sources, even after demoing converted 3D footage of the movies in the past, Lucas was moved to greenlight the process after experiencing <a href="http://hd.engadget.com/tag/avatar"><i>Avatar</i></a> and realizing that by the time the movies hit theaters, and eventually homes, there will be more than enough capable screens to watch them on. Of course, all could be forgiven if this meant there were enough petty cash floating around to convince Lucas it's time to restore and rerelease the original editions on Blu-ray, but we're not holding our breath<br />
<br />
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<div class="file_under">File under: <span>News</span></div><div class="pro_info"> <span>By: <a href="http://pocketnow.com/thought/should-i-automatically-be-a-windows-phone-7-fan?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+pocketnow+%28pocketnow.com%29#">Adam Z Lein</a> |</span> <span>9:22 PM 17-Sep-10 |</span> <span> <a class="comment" href="http://pocketnow.com/thought/should-i-automatically-be-a-windows-phone-7-fan?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+pocketnow+%28pocketnow.com%29#comments"><span class="js-kit-comments-count">23</span> Comments</a></span> </div><div class="p_img"> <img src="http://pocketnow.com/html/portal/news/0000012116//WinMobilevsWinPhone.jpg" /> </div>As many of you know, I've been using Windows Mobile based phones since the smartphone was invented. They've always been the most <a class="iAs" href="http://pocketnow.com/thought/should-i-automatically-be-a-windows-phone-7-fan?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+pocketnow+%28pocketnow.com%29#" style="background-color: transparent ! important; background-image: none; border-bottom: 0.075em solid darkgreen ! important; color: darkgreen ! important; font-size: 100% ! important; font-weight: normal ! important; padding-bottom: 1px ! important; padding-left: 0pt; padding-right: 0pt; padding-top: 0pt; text-decoration: underline ! important;" target="_blank">powerful</a> and capable devices. However, when we started hearing about Windows Phone 7 earlier this year, it became clear that the classic Windows Mobile (that could run on all sorts of hardware and do all sorts of things) was about to be replaced by a completely new "Version 1.0" product. Even though it is number 7, it's really something totally new and entirely unrelated to the old Windows Mobile that many of us have become accustomed to. On one hand, that's a good thing since Windows Mobile has such a bad stigma attached to it. On the other hand, that could be a bad thing since we might be missing out on some functionality from the past. The question is, should we automatically upgrade to Windows Phone 7 simply because we've relied on classic Windows Mobile for so long? <br />
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<b>On one hand, we're losing…</b> <br />
<br />
A lot of the things missing from Windows Phone 7, are things that I rely on in Windows Mobile 6.x. For example, Outlook tasks that sync with Exchange. Unfortunately, being able to keep track of the things you need to do for work or in life, didn't make the cut for the first version of Windows Phone 7. This was initially pretty disappointing to me since Windows Mobile was really the only smartphone operating system left that could reliably sync Tasks directly with Exchange right out of the box. I also like having my Notes and voice recordings synced with Outlook. Both of those features appear to be gone from Windows Phone 7. <br />
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Then there's the lack of 3rd party application multi-tasking. When I'm in the car, I'm always playing music on my phone while also running the GPS navigation software, listening to the voice prompts for when to turn, and occasionally using Voice Command to make a call, or listen to my schedule, or hear emails and text messages read to me. The initial version of Windows Phone 7 won't be able to do all of that. <br />
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The lack of Copy/Paste support is also disconcerting, however we've heard that the feature is on the list to be implemented in an update. It just didn't make it to the launch versions that was released to manufacturing last week. <br />
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<b>On the other hand, we're gaining…</b> <br />
<br />
The Windows Phone 7 interface looks amazing. The fluff-free design is very refreshing. The way content is used as navigation and the way the quick animations are used to define context is very innovative and beautiful. Visual cues and readable text that anyone will be able to understand make the operating system's usability stand out from other mobile OS's. <br />
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The new design also brings a high level of consistency. With classic Windows Mobile, any OEM or application developer basically had free reign over every aspect. There were plenty of Windows Mobile devices where manufacturer's added their own user interface layers that often felt completely out of place when compared to the rest of the operating system and any 3rd party applications you may want to use. Windows Phone 7 will remedy this by severely limiting crazy customizations and encouraging consistent design and usability guidelines. <br />
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Then there's the new Music & Videos Hub. Earlier this spring I pretty much fell in love with the Zune HD, Zune desktop software, and Zune Pass service. Windows Phone 7 will take advantage of these highly under-rated features. The artist imagery, related artist links, and bio text is so nice to have, too. Since Windows Phone will have a persistent internet connection, you'll be able to instantly download or stream practically any song you want using the Zune Pass subscription service. You'll also have a connection to the Zune Social so you can earn achievements based on your play count. You can bet we'll see more awesome Zune features in the future, such as Smart DJ, "Picks for You", and social music sharing. Zune also supports syncing Windows Media Center recorded TV shows (as long as they're not HD), as well as just about any type of video format (Zune should be able to convert it, if necessary). <br />
<br />
OneNote syncing over SkyDrive is another fantastic feature that we'll see in Windows Phone 7. This program can certainly replace the Outlook Notes syncing capability that I've relied on in Windows Mobile for over 10 years. OneNote is much more powerful. It even supports password protected sections, so if those are also supported in Windows Phone 7, I may have an eWallet replacement in OneNote as well. For many, OneNote might be able to replace the tasks list as well. It's a great place to keep track of all of your projects, timing, and research, however it does not support due date reminder notifications, categories, or task assignments. <br />
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Then there's the Xbox Live integration. Many people are very excited about the Xbox Live Games Hub on Windows Phone 7 and they have good reason to be. The Xbox Live community is very large, and Xbox users have been very interested in a portable Xbox device for a long time. Making it part of the phone operating system in order to compete with Sony's Playstation Portable, Nintendo's DS, as well as the Apple iOS gaming platform while integrating with the existing Xbox Live community was a great idea. I've never really cared much for gaming on a mobile device. The most mobile gaming I've done was a Bubble Breaker competition while waiting for a movie to start in the theater. However, the idea of turn-based asynchronous multi-player games that can be played across the phone, PC, and Xbox while also earning achievements is quite intriguing. <br />
<br />
Developers, Developers, Developers! Microsoft seems to have made developing programs for Windows Phone 7 ridiculously easy. We've seen companies porting popular iPhone apps over to Windows Phone 7 in no time at all. With 300,000 downloads of the free developer tools and Silverlight/XNA development tutorials popping up all over the place, it seems like you can expect some great apps to start appearing on the Windows Phone 7 platform when it's released. Of course, it's true that there are already a ton of developers creating apps for the highly popular iPhone and Android platforms. Microsoft is trying to get an edge out on those extisting platforms by using developer tools and programming technologies that millions of Windows and Xbox developers are already very familiar with… and making it extremely easy to repurpose code between Windows Phone 7, Xbox, and the PC. Allowing developers an easy way of creating applications that can be used across those three screens could be very advantageous. <br />
<br />
So what do you think? Do all of the new positive features of Windows Phone 7 outweigh the positives from Windows Mobile 6.x? <br />
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</script>MovieMiguelhttp://www.blogger.com/profile/09878749950204382534noreply@blogger.com0tag:blogger.com,1999:blog-4687828670066942849.post-23115913687144649272010-10-09T11:24:00.001-04:002010-10-09T11:24:08.151-04:00Is The Age Of Exclusives Over?<a href="http://www.moviemiguel.com/" target="_blank"><img src="http://i103.photobucket.com/albums/m122/moviemiguel/jakprints_MM_Logo_small.jpg" /></a><br />
<img alt="Is The Age Of Exclusives Over?" class="left image500 image_0" src="http://cache.gawkerassets.com/assets/images/9/2010/09/500x_mgs4.jpg" width="500" /> Not first party exclusives like Mario, Halo and God of War. Those will live on as long as there are console platform holders. Rather, is the age of big third-party exclusives finished?<br />
The last big third-party exclusive was Metal Gear Solid 4, and that was in 2008. Before the game's release, a great deal of the interest surrounding the title was its platform exclusivity. More and more companies are releasing their titles on all platforms. It makes sense.<br />
In Japan, Square Enix recently revealed that Final Fantasy XIII — which had previously been an PS3 exclusive in Japan — will be coming to the Xbox 360. The news caused a violent reaction on Twitter with mobs of internet users ganging up on Square Enix president Yoichi Wada and calling him a "liar" and "greedy".<br />
Kotaku hears that Wada believes that the enjoyment Square Enix games give should not be limited by platform. Moreover, it is bad games that hurt the brand, not multiplatform games. It seems that Wada feels that the importance of platforms has diminished.<br />
Certainly, the importance of platforms has diminished. Compare the development and publishing environment of 2010 to 1995, and it is very different. That doesn't necessarily mean, however, that exclusives are finished.<br />
Microsoft Game Studios exec Phil Spencer sees several different scenarios. "There are scenarios of proven hits in the market where the economics of the situation make it prohibitive for someone to choose one platform over another for the duration of the franchise," he tells Kotaku. "There are situations where exclusively working with one platform helps the creative process." He mentions Gears of War, an Xbox 360 exclusive developed by Epic Games, as an example.<br />
"I think it did help Epic to build a game that could focus on the Xbox 360 and Live — they didn't have to think about anything else," says Spencer. "We backed it in a big way, and it's obviously made money for both of us." It ends up being a win-win situation for the publisher and the developer.<br />
Sony, which is one of Microsoft's competitors, thinks exclusives can refer to elements of a game. The company does develop its own big, in-house exclusives like the upcoming Gran Turismo 5 and The Last Guardian. "With regards to securing platform exclusives from third parties," Sony Computer Entertainment's Shuhei Yoshida tells Kotaku, "it is becoming more and more difficult in regards to financial needs of third parties in order to justify not releasing the game on other platforms." Yoshida pointed out that the cost of making smaller titles is less, so there is a greater chance for them to become exclusives.<br />
"Now you are seeing more and more exclusive downloadable content as well," Yoshida added. "It is becoming more and more difficult to get the whole title exclusive — even, you know, for Microsoft."<br />
"There are many different angles to secure exclusives," Yoshida pointed out. For example, Yoshida said, Ubisoft's R.U.S.E. and Dead Space: Extinction support PlayStation Move motion controls, but do not support Microsoft's Kinect motion controls. "That's a kind of exclusive feature for the PlayStation 3 version."<br />
According to Yoshida, "It comes down to what makes the most sense to the game's publisher. They'll look at different options and then make a smart choice."<br />
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</script>MovieMiguelhttp://www.blogger.com/profile/09878749950204382534noreply@blogger.com0tag:blogger.com,1999:blog-4687828670066942849.post-62495618762228066352010-10-09T11:21:00.002-04:002010-10-09T11:21:55.450-04:00Keanu Reeves Says Third Bill & Ted is Possible<a href="http://www.moviemiguel.com/" target="_blank"><img src="http://i103.photobucket.com/albums/m122/moviemiguel/jakprints_MM_Logo_small.jpg" /></a><br />
<div><div style="background-color: transparent; border: medium none; color: black; overflow: hidden; text-align: left; text-decoration: none;"> <div style="float: left;"> Source:<a href="http://moviesblog.mtv.com/2010/09/20/keanu-reeves-pitches-bill-ted-sequel-with-werner-herzog-directing/" target="_blank"> MTV</a> </div><div style="float: right;">September 20, 2010</div><br />
<br />
<div id="intelliTxt" name="intelliTxt"> <a class="iAs" href="http://www.comingsoon.net/news/movienews.php?id=69946#" style="background-color: transparent ! important; background-image: none; border-bottom: 0.075em solid darkgreen ! important; color: darkgreen ! important; font-size: 100% ! important; font-weight: normal ! important; padding-bottom: 1px ! important; padding-left: 0pt; padding-right: 0pt; padding-top: 0pt; text-decoration: underline ! important;" target="_blank"> Keanu Reeves</a> told <a href="http://moviesblog.mtv.com/2010/09/20/keanu-reeves-pitches-bill-ted-sequel-with-werner-herzog-directing/" target="_blank">MTV</a> that a third "Bill & Ted" movie isn't out of the question.<br />
<br />
"We're trying," said Reeves. "Alex and I are still friends and we're talking, and we're talking to Chris and Ed. They're going to try and see if they can write something. To me, I'd love to play the role. I'd love to work with Alex and Chris and Ed again."<br />
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"We'll see what they do. If it's a film that can stand up on its own, and I'm meeting people now, they've shown the film to their kids," he added. "We just seek to entertain, and if that could be something that could be worthwhile on its own..."<br />
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You can watch the interview using the player below!<br />
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<center><div style="font-family: Verdana,sans-serif; font-size: 12px; margin: 0px; padding: 4px; text-align: center; width: 500px;"><a href="http://www.mtv.com/movies/trailer_park/" style="color: #439cd8;" target="_blank">Movie Trailers</a> - <a href="http://moviesblog.mtv.com/" style="color: #439cd8;" target="_blank">Movies Blog</a></div></center></div><span><br />
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</script>MovieMiguelhttp://www.blogger.com/profile/09878749950204382534noreply@blogger.com0tag:blogger.com,1999:blog-4687828670066942849.post-42357208828590989782010-10-09T11:20:00.001-04:002010-10-09T11:20:13.781-04:00Netflix "Frowns Upon" Libraries That Offer Netflix Movies & TV Shows<a href="http://www.moviemiguel.com/" target="_blank"><img src="http://i103.photobucket.com/albums/m122/moviemiguel/jakprints_MM_Logo_small.jpg" /></a><br />
<a href="http://www.fastcompany.com/1690069/librarians-take-advantage-of-netflix-in-violation-of-terms-of-use">FastCompany</a> reports that libraries are still using Netflix to offer movies to patrons, despite it being in violation of <a href="http://www.netflix.com/TermsOfUse#limitations">Netflix's Terms of Use</a>.<br />
<blockquote>Whoops. Turns out Netflix isn't actually cool with libraries using the service and doesn't want early adopting librarians to be encouraging others to do so. Netflix doesn't offer institutional subscriptions and expects its services to be limited to personal consumption. "We just don't want to be pursuing libraries," Netflix's vice president of corporate communications Steve Swasey told the <a href="http://chronicle.com/blogPost/Academic-Libraries-Add-Netflix/27018/?sid=wc&utm_source=wc&utm_medium=en">Chronicle of Higher Education</a> recently. "We appreciate libraries and we value them, but we expect that they follow the terms of agreement," he said, adding that Netflix "frowns upon" the liberties taken by librarians.</blockquote><br />
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</script>MovieMiguelhttp://www.blogger.com/profile/09878749950204382534noreply@blogger.com0tag:blogger.com,1999:blog-4687828670066942849.post-80135001961005965892010-09-19T12:48:00.002-04:002010-09-19T12:48:56.974-04:00Legal Ruling Threatens Second-Hand Game Sales<a href="http://www.moviemiguel.com/" target="_blank"><img src="http://i103.photobucket.com/albums/m122/moviemiguel/jakprints_MM_Logo_small.jpg" /></a><br />
<div id="articleHeader"> <h2 class="subheadline">Games are licensed, not sold says Courts of Appeal.</h2><h2 class="publish-date"><strong>UK, </strong> September 14, 2010</h2></div> Following a protracted case involving the sale of second-hand software on eBay, the <a href="http://www.ca9.uscourts.gov/datastore/opinions/2010/09/10/09-35969.pdf">US Courts of Appeals for the Ninth Circuit</a> has upheld the right of software companies to deny their customers the right to resell their products. <br />
<br />
Although the court case revolved around AutoCAD, software for computer aided design, the knock-on effect could have huge implications for the used game market, as the judge reiterated that – "A software user is a licensee rather than an owner." <br />
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As video games are also subject to license agreements, the court ruling could potentially prevent users reselling their used games in the future, as well as putting rental companies under draconian restrictions. <br />
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</script>MovieMiguelhttp://www.blogger.com/profile/09878749950204382534noreply@blogger.com0tag:blogger.com,1999:blog-4687828670066942849.post-71717934567522785952010-09-19T12:45:00.002-04:002010-09-19T12:45:58.470-04:007 Things to Stop Doing Now on Facebook<a href="http://www.moviemiguel.com/" target="_blank"><img src="http://i103.photobucket.com/albums/m122/moviemiguel/jakprints_MM_Logo_small.jpg" /></a><br />
<cite> by Consumer Reports Magazine<br />
Wednesday, May 12, 2010</cite><br />
<strong>Using a Weak Password</strong><br />
Avoid simple names or words you can find in a dictionary, even with numbers tacked on the end. Instead, mix upper- and lower-case letters, numbers, and symbols. A password should have at least eight characters. One good technique is to insert numbers or symbols in the middle of a word, such as this variant on the word "houses": hO27usEs!<br />
<strong>Leaving Your Full Birth Date in Your Profile</strong><br />
It's an ideal target for identity thieves, who could use it to obtain more information about you and potentially gain access to your bank or credit card account. If you've already entered a birth date, go to your profile page and click on the Info tab, then on Edit Information. Under the Basic Information section, choose to show only the month and day or no birthday at all.<br />
<strong>Overlooking Useful Privacy Controls</strong><br />
For almost everything in your Facebook profile, you can limit access to only your friends, friends of friends, or yourself. Restrict access to photos, birth date, religious views, and family information, among other things. You can give only certain people or groups access to items such as photos, or block particular people from seeing them. Consider leaving out contact info, such as phone number and address, since you probably don't want anyone to have access to that information anyway.<br />
<strong>Posting Your Child's Name in a Caption</strong><br />
Don't use a child's name in photo tags or captions. If someone else does, delete it by clicking on Remove Tag. If your child isn't on Facebook and someone includes his or her name in a caption, ask that person to remove the name.<br />
<strong>Mentioning That You'll Be Away From Home</strong><br />
That's like putting a "no one's home" sign on your door. Wait until you get home to tell everyone how awesome your vacation was and be vague about the date of any trip.<br />
<strong>Letting Search Engines Find You</strong><br />
To help prevent strangers from accessing your page, go to the Search section of Facebook's privacy controls and select Only Friends for Facebook search results. Be sure the box for public search results isn't checked.<br />
<strong>Permitting Youngsters to Use Facebook Unsupervised</strong><br />
Facebook limits its members to ages 13 and over, but children younger than that do use it. If you have a young child or teenager on Facebook, the best way to provide oversight is to become one of their online friends. Use your e-mail address as the contact for their account so that you receive their notifications and monitor their activities. "What they think is nothing can actually be pretty serious," says Charles Pavelites, a supervisory special agent at the Internet Crime Complaint Center. For example, a child who posts the comment "Mom will be home soon, I need to do the dishes" every day at the same time is revealing too much about the parents' regular comings and goings.<br />
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<strong> </strong> <br />
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<cite> by Kathy Kristof<br />
Tuesday, September 14, 2010</cite>The whole social networking phenomenon has millions of Americans sharing their photos, favorite songs and details about their class reunions on Facebook, MySpace, Twitter and dozens of similar sites. But there are a handful of personal details that you should never say if you don't want criminals — cyber or otherwise — to rob you blind, according to Beth Givens, executive director of the <a href="http://us.lrd.yahoo.com/SIG=112akk03s/**http%3A//www.privacyrights.org/">Privacy Rights Clearinghouse</a>. <br />
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The folks at Insure.com also say that ill-advised Facebook postings increasingly can get your insurance cancelled or cause you to pay dramatically more for everything from auto to life insurance coverage. By now almost everybody knows that those drunken party photos could cost you a job, too.<br />
[<a href="http://us.lrd.yahoo.com/_ylt=AsqKvJtalQDPLpXPC8n9MKE40tIF;_ylu=X3oDMTE2a2NvYm4xBHBvcwM3BHNlYwNhcnRpY2xlTWFpbgRzbGsDc2VlN3RoaW5nc3Rv/SIG=10q4fun37/**http%3A//yhoo.it/abmTZY">See 7 Things to Stop Doing Now on Facebook</a>]<br />
You can certainly enjoy networking and sharing photos, but you should know that sharing some information puts you at risk. What should you never say on Facebook, Twitter or any other social networking site?<br />
<strong>Your Birth Date and Place</strong><br />
Sure, you can say what day you were born, but if you provide the year and where you were born too, you've just given identity thieves a key to stealing your financial life, said Givens. A study done by Carnegie Mellon showed that a date and place of birth could be used to predict most — and sometimes all — of the numbers in your Social Security number, she said.<br />
<strong>Vacation Plans</strong><br />
There may be a better way to say "Rob me, please" than posting something along the lines of: "Count-down to Maui! Two days and Ritz Carlton, here we come!" on Twitter. But it's hard to think of one. Post the photos on Facebook when you return, if you like. But don't invite criminals in by telling them specifically when you'll be gone.<br />
[<a href="http://us.lrd.yahoo.com/SIG=10qtfh39k/**http%3A//yhoo.it/9qWW5g">See Burglars Picked Houses Based on Facebook Updates</a>]<br />
<strong>Home Address</strong><br />
Do I have to elaborate? A study recently released by the Ponemon Institute found that users of Social Media sites were at greater risk of physical and identity theft because of the information they were sharing. Some 40% listed their home address on the sites; 65% didn't even attempt to block out strangers with privacy settings. And 60% said they weren't confident that their "friends" were really just people they know.<br />
<strong>Confessionals</strong><br />
You may hate your job; lie on your taxes; or be a recreational user of illicit drugs, but this is no place to confess. Employers commonly peruse social networking sites to determine who to hire — and, sometimes, who to fire. Need proof? In just the past few weeks, an emergency dispatcher was fired in Wisconsin for revealing drug use; a waitress got canned for complaining about customers and the Pittsburgh Pirate's mascot was dumped for bashing the team on Facebook. One study done last year estimated that 8% of companies fired someone for "misuse" of social media.<br />
<strong>Password Clues</strong><br />
If you've got online accounts, you've probably answered a dozen different security questions, telling your bank or brokerage firm your Mom's maiden name; the church you were married in; or the name of your favorite song. Got that same stuff on the information page of your Facebook profile? You're giving crooks an easy way to guess your passwords.<br />
<strong>Risky Behaviors</strong><br />
You take your classic Camaro out for street racing, soar above the hills in a hang glider, or smoke like a chimney? Insurers are increasingly turning to the web to figure out whether their applicants and customers are putting their lives or property at risk, according to Insure.com. So far, there's no efficient way to collect the data, so cancellations and rate hikes are rare. But the technology is fast evolving, according to a paper written by Celent, a financial services research and consulting firm.<br />
<a href="http://www.moviemiguel.com/" target="_blank">MovieMiguel.com</a> <script type="text/javascript">
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</script>MovieMiguelhttp://www.blogger.com/profile/09878749950204382534noreply@blogger.com0tag:blogger.com,1999:blog-4687828670066942849.post-90364477084718707592010-09-19T12:36:00.001-04:002010-09-19T12:36:55.147-04:00Windows Phone 7: Here's What You Can Pin to the Start Screen<a href="http://www.moviemiguel.com/" target="_blank"><img src="http://i103.photobucket.com/albums/m122/moviemiguel/jakprints_MM_Logo_small.jpg" /></a><br />
<div class="product_detail"> <div class="file_under">File under: <span>News</span></div><div class="pro_info"> <span>By: <a href="http://pocketnow.com/windows-phone/windows-phone-7-heres-what-you-can-pin-to-the-start-screen?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+pocketnow+%28pocketnow.com%29#">Brandon Miniman</a> |</span> <span>2:49 PM 14-Sep-10 |</span> <span> <a class="comment" href="http://pocketnow.com/windows-phone/windows-phone-7-heres-what-you-can-pin-to-the-start-screen?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+pocketnow+%28pocketnow.com%29#comments"><span class="js-kit-comments-count">18</span> Comments</a></span> </div><div class="p_img"> <img src="http://pocketnow.com/html/portal/news/0000012068//start.jpg" /> </div>The more we use Windows Phone 7 on our pre-release device, the more goodies we find in terms of what you can pin to your Start screen. It's pretty remarkable the extent to which you can draw forth your favorite content from your phone and put it within easy reach. Granted, other operating systems like Android have done this for years, but who's keeping track? <br />
<br />
Here's a list of what we've found so far, and we'll add to it if and when we find more. <br />
<br />
<b>1. Apps</b>. We knew this from the start...you can put your favorites apps within easy reach. <br />
<br />
<b>2. Live tiles</b>. Live tiles change dynamically, and third parties can tap into them. There may be live tiles for sports scores, weather, and news. So far, there are live tiles for email and SMS, people, <a class="iAs" href="http://pocketnow.com/windows-phone/windows-phone-7-heres-what-you-can-pin-to-the-start-screen?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+pocketnow+%28pocketnow.com%29#" style="background-color: transparent ! important; background-image: none; border-bottom: 0.075em solid darkgreen ! important; color: darkgreen ! important; font-size: 100% ! important; font-weight: normal ! important; padding-bottom: 1px ! important; padding-left: 0pt; padding-right: 0pt; padding-top: 0pt; text-decoration: underline ! important;" target="_blank">calendar</a>, and others. <br />
<br />
<b>3. Multimedia</b>: We recently discovered that you can not only pin videos to your Start screen, but also favorite artists, albums, or songs. If you're pinning a video, you'll see a thumbnail appear on your Start screen. If you're pinning a music artist/album/song, you'll see the album cover. Neat! <br />
<br />
<b>4. Places</b>. Find a sushi restaurant in the city you want to find your way back to you? You can pin places to your Start screen via the Bing maps app. <br />
<br />
<b>5. Contacts</b>. Call the same three people the most? Pin them to your Start screen. You can also use this feature to instantly stalk your friends, since clicking on a contacts tile will also let you see their Facebook updates if you're set up for it. <br />
<br />
<b>6. Photo Favorites</b>. You can pin your Favorites album to your start screen. <br />
<br />
<b>7. Websites</b>: This certainly isn't that exciting, as all other smarpthone operating systems can do this, but you can pin your favorite websites (like pocketnow.com, wink) to your Start screen for easy access. <br />
<br />
<i><b>Our wishlist</b></i>... <br />
<br />
<b>8. Twitter, weather, sports scores, stocks</b> (all should be possible via third parties) <br />
<br />
<b>9. System indicators like battery life percentage</b> <br />
<br />
<b>10. Links to other documents/files (PDFs, etc)</b> <br />
<br />
<b>11. Folders!</b> </div><br />
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</script>MovieMiguelhttp://www.blogger.com/profile/09878749950204382534noreply@blogger.com0tag:blogger.com,1999:blog-4687828670066942849.post-20304090205570836352010-09-19T12:35:00.001-04:002010-09-19T12:35:23.080-04:00Microsoft launching Windows Phone 7 on October 11th?<a href="http://www.moviemiguel.com/" target="_blank"><img src="http://i103.photobucket.com/albums/m122/moviemiguel/jakprints_MM_Logo_small.jpg" /></a><br />
<div class="post_info"> <div class="post_byline"> <span class="caption">By <a href="http://www.engadget.com/editor/paul-miller">Paul Miller</a> <a href="http://www.engadget.com/editor/paul-miller/rss.xml"><img border="0" src="http://www.blogsmithmedia.com/www.engadget.com/media/writer_rss.gif" /></a> posted <span class="post_time">Sep 9th 2010 12:23PM</span></span> </div><div class="post_content_types"> <div class="post_category"> </div></div></div><div style="text-align: center;"><a href="http://www.engadget.com/2010/09/09/microsoft-launching-windows-phone-7-on-october-11th/"><img alt="" border="0" hspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/07/wp7main1.jpg" vspace="4" /></a></div>With a <a href="http://www.engadget.com/2010/09/01/windows-phone-7-goes-gold-master-begins-rolling-out-to-partners/">gold master OS</a>, plenty of devices <a href="http://www.engadget.com/tag/windowsphone7,exclusive">raring</a> to show themselves, and a <a href="http://www.engadget.com/2010/09/04/lg-optimus-7-windows-phone-7-prototype-flicks-photos-to-tvs-lau/">more or less</a> obvious <a href="http://www.engadget.com/2010/08/02/windows-phone-7-coming-to-europe-in-october-us-in-november-acc/">October launch window</a>, it's clear that Windows Phone 7 is right around the corner. <em>Pocket-lint</em> is reporting today that its sources, "senior figures within the industry," are pegging October 11 as the special day, with a New York launch event to make it all official. The handsets will then be available later that month, according to one of those sources. It sounds like everybody is ready for Microsoft to start fighting back in the world of phones, the question is: are you? <br />
<br />
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</script>MovieMiguelhttp://www.blogger.com/profile/09878749950204382534noreply@blogger.com0tag:blogger.com,1999:blog-4687828670066942849.post-45154861906394349112010-09-19T12:33:00.001-04:002010-09-19T12:33:26.147-04:00Windows 7: What Happened to Gaming?<a href="http://www.moviemiguel.com/" target="_blank"><img src="http://i103.photobucket.com/albums/m122/moviemiguel/jakprints_MM_Logo_small.jpg" /></a><br />
<img class="left image340" src="http://cache.gawker.com/assets/images/kotaku/2009/10/zziwndows7.jpg" width="340" /> In 2006, then Microsoft Vice President Peter Moore apologized for what he called a dereliction of duty to the company's number one gaming platform: The PC.<br />
Now more than three years after promising, and some say failing, to deliver a PC gaming renaissance with the Vista operating system, Microsoft is set to roll out <a class="autolink" href="http://kotaku.com/tag/windows7/" title="Click here to read more posts tagged #windows7">Windows 7</a>.<br />
But this time there are no apologies or promises. PC gaming, it seems, has taken a back seat.<br />
When Windows 7 goes on sale on Oct. 22, PC gamers will have little reason to run out to buy it, says Matthew Murray, managing editor of ExtremeTech.<br />
"I don't think there's a lot about (Windows 7) that's going to make it that much more compelling to gamers than Vista," Murray said. "It's a bit better using memory, and it's a bit faster in certain areas, but the performance overall isn't really that much different. If you have Vista and you're happy with it, you can probably keep it, at least for now."<br />
To be fair, much of that promised renaissance in 2006 was tied to the <a class="autolink" href="http://kotaku.com/tag/gamesforwindows/" title="Click here to read more posts tagged #gamesforwindows">Games for Windows</a> initiative, which launched alongside the Windows Vista operating system.<br />
While the two hit at the same time, they're not directly connected.<br />
The biggest idea behind Games for Windows was to make it easier to play games on your PC. This was done by creating a set of criteria that computer games needed to meet to have the Games For Windows label on their box.<br />
Those criteria included compatibility, easy installation and including parental controls. There were also a number of neat ideas tested out, but never fully realized. Most computer games require an installation before playing, but the Tray and Play option was meant to allow gamers to pop a game in their computer and start playing almost immediately, similar to what most console gamers experience now. Unfortunately, only one game, Halo 2 for the PC, currently uses this system.<br />
The most noticeable way in which Vista and Games for Windows crossed over was the operating system's Game Advisor and Games Explorer.<br />
The Game Advisor ranks a person's computer and available games making it easier to tell if a title would play on a PC.<br />
The Games Explorer was meant to collect all the games installed on a computer and display them in one folder. It's here that Window 7 does bring a modicum of improvement for gamers.<br />
One of the biggest issues with Games Explorer was that it often didn't detect games that were purchases through online retailers and providers like Steam.<br />
While Windows 7 still doesn't seem to include Steam in the Game Explorer, it now has the ability to if the company wants to support the service. If a game provider does choose to be listed in the Game Explorer, computer owners will be able to view news from the service and information about the service's games, all inside the window.<br />
Another update to Games Explorer allows you to be notified when a game you own has an update or patch and then install the update from the explorer without having to launch the game.<br />
Finally, Games Explorer will track statistics for the games you play, showing you how many times you've played, how long and your win and loss ratio.<br />
Currently only the included games seem to support this function, but I'm sure more will include it after the operating system officially launches.<br />
Murray says the only improvement he can find in Windows 7 for gamers is in the Games Explorer, but even he doesn't find it that useful.<br />
"Being able to check for updates for all your games in one interface is a nice feature, but since it doesn't install the updates automatically (the way Windows Update itself does), I don't know how useful that's going to be to a lot of people," he said. "And I've never gotten that into using the Games Explorer anyway—I tend to just add icons to the new taskbar, as with everything else. Aside from that, there aren't a ton of game-friendly changes I've come across."<br />
The problem I have with Windows 7, though, isn't its failure to vastly improve the gaming experience, it's Microsoft's failure to take advantage of the attention brought by the launch of a new operating system to once more thrust PC gaming into the spotlight.<br />
The biggest promise the Games for Windows initiative made when it initially was unveiled was that it would be backed by a huge marketing campaign, one similar to the push Microsoft gave the Xbox 360 when it hit.<br />
But that was never fully realized and PC gaming was left to suffer as a second favorite system next to the Xbox 360 and Microsoft's continued marketing blitz for its gaming console.<br />
In the vacuum left by Microsoft game developers, chip manufacturers and PC builders have come together to try and reinvigorate PC gaming though the PC Gaming Alliance. But even this effort seems oddly absent during Window's big week?<br />
If Microsoft want its PC gaming platform to thrive they will need to do more than offer lip service in the future. But with the lasting success of the gaming console and PC gamers' ability to seemingly put up with anything, why should they?<br />
Microsoft declined to comment for this article.<br />
<br />
<a href="http://www.moviemiguel.com/" target="_blank">MovieMiguel.com</a> <script type="text/javascript">
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</script>MovieMiguelhttp://www.blogger.com/profile/09878749950204382534noreply@blogger.com0tag:blogger.com,1999:blog-4687828670066942849.post-640869228334562822010-09-19T12:32:00.002-04:002010-09-19T12:32:59.988-04:00Ways to Recover Your Lost Windows Phone 7 Device<a href="http://www.moviemiguel.com/" target="_blank"><img src="http://i103.photobucket.com/albums/m122/moviemiguel/jakprints_MM_Logo_small.jpg" /></a><br />
<div class="file_under">File under: <span>News</span></div><div class="pro_info"> <span>By: <a href="http://pocketnow.com/windows-phone/ways-to-recover-your-lost-windows-phone-7-device?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+pocketnow+%28pocketnow.com%29#">Anton D. Nagy</a> |</span> <span>12:52 AM 6-Sep-10 |</span> <span> <a class="comment" href="http://pocketnow.com/windows-phone/ways-to-recover-your-lost-windows-phone-7-device?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+pocketnow+%28pocketnow.com%29#comments"><span class="js-kit-comments-count">7</span> Comments</a></span> </div><div class="p_img"> <img src="http://pocketnow.com/html/portal/news/0000011926//findmyphone1.jpg" /> </div>We've <a href="http://pocketnow.com/windows-phone/windows-phone-7s-myphone-portal-screenshot">seen</a> the first blurry image of the Windows Phone 7 MyPhone Portal bring a Kin Studio-like arrangement with <a class="iAs" href="http://pocketnow.com/windows-phone/ways-to-recover-your-lost-windows-phone-7-device?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+pocketnow+%28pocketnow.com%29#" style="background-color: transparent ! important; background-image: none; border-bottom: 0.2em dotted rgb(43, 101, 176) ! important; color: rgb(43, 101, 176) ! important; font-size: 100% ! important; font-weight: normal ! important; padding-bottom: 0px ! important; padding-left: 0pt; padding-right: 0pt; padding-top: 0pt; text-decoration: none ! important;" target="_blank"><nobr id="itxt_nobr_3_0" style="color: #2b65b0; font-family: Arial,Helvetica,sans-serif; font-size: 100%; font-weight: normal;">thumbnails<img name="itxt-icon-0" src="http://images.intellitxt.com/ast/adTypes/mag-glass_10x10.gif" style="border: 0pt none; display: inline ! important; float: none; height: 10px; left: 1px; margin: 0pt; padding: 0pt; position: relative; top: 1px; width: 10px;" /></nobr></a> of your photos and pictures of your Contacts and then we were presented with <a href="http://pocketnow.com/windows-phone/another-windows-phone-7-myphone-portal-screenshot">another screenshot</a> of the Portal in action with the Find My Phone section. <br />
<br />
Windows Phone 7 users will have four tools handy to find their lost or stolen devices right from launch and these will come for free for those adopting the platform, via the Windows Phone 7 MyPhone Portal's Find My Phone section. These are: Map it, Ring it, Lock it and display a message and Erase it. <br />
<br />
<center><img src="http://pocketnow.com/html/portal/news/0000011926/findmyphone2.jpg" /></center> <br />
<br />
Map it is able to display a Bing Maps representation of the location the Windows Phone 7 device is currently being at. Judging by the size of the circle on the map, besides GPS, the Device is communicating its location using cell tower data triangulation. And while you might be searching for your device within that particular circle, you can use the Portal to Ring your Device with a special <a class="iAs" href="http://pocketnow.com/windows-phone/ways-to-recover-your-lost-windows-phone-7-device?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+pocketnow+%28pocketnow.com%29#" style="background-color: transparent ! important; background-image: none; border-bottom: 0.2em dotted rgb(43, 101, 176) ! important; color: rgb(43, 101, 176) ! important; font-size: 100% ! important; font-weight: normal ! important; padding-bottom: 0px ! important; padding-left: 0pt; padding-right: 0pt; padding-top: 0pt; text-decoration: none ! important;" target="_blank"><nobr id="itxt_nobr_6_0" style="color: #2b65b0; font-family: Arial,Helvetica,sans-serif; font-size: 100%; font-weight: normal;">ringtone<img name="itxt-icon-0" src="http://images.intellitxt.com/ast/adTypes/mag-glass_10x10.gif" style="border: 0pt none; display: inline ! important; float: none; height: 10px; left: 1px; margin: 0pt; padding: 0pt; position: relative; top: 1px; width: 10px;" /></nobr></a>. The ringer will be triggered regardless if the Device is set to Silent or Vibration and it will last 60 seconds. <br />
<br />
<center><img src="http://pocketnow.com/html/portal/news/0000011926/findmyphone3.jpg" /></center> <br />
<br />
If you fail to recover your Device, you have two more drastic tools of both protecting it and your data. After you create a unique four digit password to assist you in Unlocking should you recover it, you can use the Portal to lock the Device and have a message of your choice displayed on the screen. You have the option to ring your phone at the same time - same as above - so that people hear it ringing. This, together with the message displayed increases the chances of someone noticing a lost phone and even seeing the message displayed. <br />
<br />
<center><img src="http://pocketnow.com/html/portal/news/0000011926/findmyphone4.jpg" /></center> <br />
<br />
If everything else fails and you want to protect the information contained on your Device (Contacts, Pictures, Documents, etc.), you can Erase it which will do a Factory reset on your Windows Phone 7. Not quite sure whether that after this step you will be able or not to use the MyPhone Portal for recovering it since it loses its link to the Portal. <br />
<br />
While some of these features and services were available before in a one form or the other, these free services undoubtedly increase your chances of finding your lost device. Also, after launch, more services will be ready for Windows Phone 7 users - rumor has it for free. <br />
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<br />
<br />
<div id="articleHeader"><h2 class="subheadline">We rank the all five games and come up with the one experience that is truly Legendary.</h2><h2 class="publish-date"> September 16, 2010</h2><h2 class="publish-date"> </h2>With <a class="autolink" href="http://xbox360.ign.com/objects/142/14276699.html">Halo: Reach</a> being Bungie's swan song for the series, it seemed the right time for a group of <a class="autolink" href="http://xbox360.ign.com/objects/142/14218698.html">Halo</a> experts to figure out which Halo game is the hardest. Among the committee that spent dozens of hours debating (and by hours, I mean minutes) are Halo aficionados Hilary Goldstein (that's me!), Will Tuttle, David Clayman, Erik Brudvig, Arthur Gies, and Nate Ahearn. <br />
<br />
We judged the overall campaign difficulty for each game, considering both the single-player experience and the co-op experience. And always with a mind on the Legendary difficulty, since that's the true measure of each Halo experience. Co-op difficulty was a major influencing factor in the overall rankings, since many of the single-player experiences are fairly comparable for most of the games in the series. <br />
<br />
Here are our picks from easiest to hardest. <br />
<br />
<span style="font-size: medium;">Halo: Combat Evolved</span> <br />
<br />
<div align="right" class="imageInlineRight" style="width: 130px;"><img align="right" border="0" height="130" src="http://xbox360media.ign.com/xbox360/image/article/112/1121324/grunt_1284668076.jpg" width="130" /><div class="inlineImageCaption" style="width: 130px;">Difficulty:<br />
Scared Little Grunt</div></div>It might have seemed tough nine years ago, but give Halo: CE a try now and you'll likely find yourself giggling at how easy it is to take down the Covenant. Despite the lack of cool moves like vehicle jacking, the weapons hold a ton of ammo, you can stock up on grenades, and the assault rifle is a beast. All the years of playing Halo make the original a cake walk. Which isn't necessarily a bad thing. The series should continually get tougher. <br />
<br />
<span style="font-size: medium;"><a class="autolink" href="http://xbox360.ign.com/objects/734/734817.html">Halo 3</a></span> <br />
<div align="right" class="imageInlineRight" style="width: 130px;"><img align="right" border="0" height="130" src="http://xbox360media.ign.com/xbox360/image/article/112/1121324/jackal_1284668060.jpg" width="130" /><div class="inlineImageCaption" style="width: 130px;">Difficulty:<br />
Non-Sniping Jackal</div></div>Even Bungie admits that Master Chief had turned into a super hero by Halo 3. Though the single-player may be comparable in difficulty to some of the other games (Flood snipers, really?!), the challenge is negated the minute your friends join in. Halo 3's co-op campaign doesn't scale. That means the challenge is three times less when you have three friends playing with you. Not an exaggeration: We beat Halo 3 on Legendary with four players in just a couple of hours at the review event. <br />
<br />
<span style="font-size: medium;"><a class="autolink" href="http://xbox360.ign.com/objects/852/852871.html">Halo 3: ODST</a></span> <br />
<div align="right" class="imageInlineRight" style="width: 130px;"><img align="right" border="0" height="130" src="http://xbox360media.ign.com/xbox360/image/article/112/1121324/brute_1284668043.jpg" width="130" /><div class="inlineImageCaption" style="width: 130px;">Difficulty:<br />
Angry Brute</div></div>Putting you in the shoes of an ODST meant your character's abilities had to be stifled. No more super-human Master Chief stuff. You get one weapon to wield and, in the spirit of the first Halo, you have health that doesn't automatically regenerate but requires health packs. ODST is actually toughest at the outset, because it's hard to accept that, as a lone wolf ODST, you just shouldn't try and stand toe-to-toe with every enemy you encounter. It takes some time to acclimate, and once you do, caution is often the smarter choice over the usual Halo bravado. <br />
<br />
<span style="font-size: medium;"><a class="autolink" href="http://xbox.ign.com/objects/482/482228.html">Halo 2</a></span> <br />
<div align="right" class="imageInlineRight" style="width: 130px;"><img align="right" border="0" height="130" src="http://xbox360media.ign.com/xbox360/image/article/112/1121324/elite_1284668015.jpg" width="130" /><div class="inlineImageCaption" style="width: 130px;">Difficulty:<br />
Sword-Wielding Elite</div></div>Those God damned Jackal snipers, am I right? Anyone who played Halo 2 on Legendary can attest to how incredibly annoying those snipers could be. They could snipe the pixel off a gnat. But where Halo 2 gets really tough is when you play co-op. When one person dies, you're both sent back to the last checkpoing. When you have some truly tough (and unfairly accurate enemies) this can make progression through the campaign with a buddy close to impossible at times. <br />
<br />
<span style="font-size: medium;">Halo: Reach</span> <br />
<div align="right" class="imageInlineRight" style="width: 130px;"><img align="right" border="0" height="130" src="http://xbox360media.ign.com/xbox360/image/article/112/1121324/hunter_1284667982.jpg" width="130" /><div class="inlineImageCaption" style="width: 130px;">Difficulty:<br />
Many, Many Hunters</div></div>Bungie promised that Halo: Reach was the hardest Halo game and that was no lie, due to scaling cooperative play. The campaign has some tough difficulty spikes towards the end, but nothing a seasoned vet can't fight their way through. It's hard, don't get me wrong, but it's not impossible on your own. However, the difficulty scales in co-op, meaning that if you have three friends in tow, the game is basically three times as hard. Considering that Halo: Reach is already a pretty hard game to beat, upping the difficulty provides, well, a legendary challenge that only the best group of Halo players can hope to overcome. <br />
<h2 class="publish-date"> </h2></div><a href="http://www.moviemiguel.com/" target="_blank">MovieMiguel.com</a> <script type="text/javascript">
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</script>MovieMiguelhttp://www.blogger.com/profile/09878749950204382534noreply@blogger.com0tag:blogger.com,1999:blog-4687828670066942849.post-7571489742681198132010-08-17T12:44:00.001-04:002010-08-17T12:44:09.343-04:00Rumor: Lucasarts Cancels Force Unleashed 3<a href="http://www.moviemiguel.com/" target="_blank"><img src="http://i103.photobucket.com/albums/m122/moviemiguel/jakprints_MM_Logo_small.jpg" /></a><br />
<br />
<!-- google_ad_section_start --> <a href="http://cache.gawkerassets.com/assets/images/9/2010/08/gtfo.jpg" rel="lytebox"><img alt="Rumor: Lucasarts Cancels Force Unleashed 3" class="left image500 image_0" src="http://cache.gawkerassets.com/assets/images/9/2010/08/500x_gtfo.jpg" width="500" /></a>New Lucasarts president <a href="http://kotaku.com/5558666/lucasarts-names-new-president">Paul Meegan</a> certainly isn't wasting any time. Barely two months into the job and we hear he's already swinging the axe and cancelling high profile sequels.<br />
If you were wondering why it was strange that <a href="http://kotaku.com/5600085/the-force-unleashed-iis-top-man-just-left-the-building">Force Unleashed II creative director Haden Blackman would leave mid-project</a>, this may explain things: according to sources at Lucasarts, Meegan has cancelled a third Force Unleashed game that was already in development, and members of Force Unleashed II's team (though we're not sure exactly how many) will be shown the door once that game ships.<br />
Another unnamed project, due to ship next year, has avoided the axe, but <em>has</em> been "put on hold" while developers have been told to "expect management and reporting changes". Those changes are down to the departure of Blackman, who as work was winding down on Force Unleashed II had been leading development on this secret project.<br />
These sources say "morale and productivity are at all-time lows" since Meegan took over, with most Lucasarts developers only finding out about Force Unleashed II's cancellation on the PSP by reading it <a href="http://kotaku.com/5608897/force-unleashed-ii-cancelled-on-psp">on gaming news sites</a>.<br />
We've also been told that another sweeping change made by Meegan is that the majority of "external" development of Lucasarts properties is coming to an end, with BioWare's Old Republic MMO to be the last game not developed internally at Lucasarts. That would presumably mean, for example, no more LEGO Star Wars or LEGO Indiana Jones titles after the upcoming LEGO: Clone Wars, as those have all been handled by Traveller's Tales.<br />
So, yes, if this is all indeed correct, big changes are afoot at the house that Star Wars built. Lots of them bad news for the developers currently there, but looking at the big picture, the silver lining could be that such drastic shake-ups could be exactly what's needed at a publisher and developer that, courtesy of its licenses and history, should be doing a lot better both commercially and critically than it currently is.<br />
We've contacted Lucasarts for comment, and will update if we hear back.<br />
<br />
<br />
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</script>MovieMiguelhttp://www.blogger.com/profile/09878749950204382534noreply@blogger.com0tag:blogger.com,1999:blog-4687828670066942849.post-22381067551685241692010-08-17T10:56:00.000-04:002010-08-17T10:56:01.761-04:00Xbox Live launch titles for Windows Phone 7 finally revealed, we've got the full preview<a href="http://www.moviemiguel.com/" target="_blank"><img src="http://i103.photobucket.com/albums/m122/moviemiguel/jakprints_MM_Logo_small.jpg" /></a><br />
<h4 class="post_title"><br />
</h4><div class="post_info"><div class="post_byline"><span class="caption">By <a href="http://www.engadget.com/editor/joshua-topolsky">Joshua Topolsky</a> <a href="http://www.engadget.com/editor/joshua-topolsky/rss.xml"><img border="0" src="http://www.blogsmithmedia.com/www.engadget.com/media/writer_rss.gif" /></a> posted <span class="post_time">Aug 16th 2010 11:12PM</span></span> </div><div class="post_content_types"><div class="post_category"><div class="post_breakingnews sprite"><a href="http://www.engadget.com/breaking/#latest">Breaking News</a></div><div class="post_preview sprite"><a href="http://www.engadget.com/tag/preview">Preview</a></div></div><div class="post_icon"><a href="http://www.engadget.com/galleries/"><img src="http://www.blogsmithmedia.com/www.engadget.com/media/post_icon_photo.gif" /></a></div><div class="post_icon"><img src="http://www.blogsmithmedia.com/www.engadget.com/media/post_icon_pr.gif" /></div><div class="post_icon"><img src="http://www.blogsmithmedia.com/www.engadget.com/media/post_icon_video.gif" /></div></div></div><div style="text-align: center;"><a href="http://www.engadget.com/2010/08/16/xbox-live-launch-titles-for-windows-phone-7-finally-revealed-we/"><img alt="" border="0" hspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/08/wp7-xbox-live-game-screen-rm-eng.jpg" vspace="4" /></a></div><span style="float: right; margin-bottom: 16px; margin-left: 4px;"><script>
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</script><span class="db-wrapper db-clear db-large"><span class="db-container"><span class="db-body db-large"><span class="db-count">59</span><span class="db-copy">diggs</span><a class="db-anchor" href="http://www.blogger.com/post-create.g?blogID=4687828670066942849">digg</a></span></span></span></span>We've known that proper <a href="http://www.engadget.com/2010/03/09/microsoft-shows-off-xna-games-running-on-windows-phone-full-3d/">Xbox Live gaming (powered by XNA) was coming</a> to <a href="http://www.engadget.com/2010/07/19/windows-phone-7-in-depth-preview/">Windows Phone 7</a> devices, but we'd yet to see any of that thumb-spraining goodness in action besides a brief demo and a few developer videos. Well, Microsoft has finally come clean with details about its launch strategy for the platform, and from where we sit, it's definitely looking pretty promising. First off, the company has announced a full list of launch titles for WP7 handsets, including some familiar names and franchises like <i>Castlevania</i>, <i>Halo: Waypoint</i>, <i>Star Wars</i>, <i>Crackdown</i>, and <i>Guitar Hero</i>, alongside a handful of newer properties like the ultra-cute <i>ilomilo</i>, produced in-house by Microsoft Game Studios. In total, the company will launch with over 60 game titles, with new offerings appearing every week in the Xbox Live Marketplace, just like its big brother console version. We've got all the details, a full list of the launch titles, and our hands-on preview after the break -- so read on to get the scoop!<br />
<div class="article_gallery"><div class="gallery_info"><span class="gallery_title"><a href="http://www.engadget.com/photos/xbox-live-for-windows-phone-7-hands-on/">Xbox Live for Windows Phone 7 hands-on</a></span></div><div class="gallery_img_holder"><div class="gallery_img"><a class="3266659" href="http://www.engadget.com/photos/xbox-live-for-windows-phone-7-hands-on/#3266659" rel="xbox-live-for-windows-phone-7-hands-on" title=""><img alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/08/wp7-xbl-hands-2010-08-1611-01-22-rm-eng_103x88.jpg" /></a></div><div class="gallery_img"><a class="3266660" href="http://www.engadget.com/photos/xbox-live-for-windows-phone-7-hands-on/#3266660" rel="xbox-live-for-windows-phone-7-hands-on" title=""><img alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/08/wp7-xbl-hands-2010-08-1611-02-26-rm-eng_103x88.jpg" /></a></div><div class="gallery_img"><a class="3266661" href="http://www.engadget.com/photos/xbox-live-for-windows-phone-7-hands-on/#3266661" rel="xbox-live-for-windows-phone-7-hands-on" title=""><img alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/08/wp7-xbl-hands-2010-08-1611-02-48-rm-eng_103x88.jpg" /></a></div><div class="gallery_img"><a class="3266662" href="http://www.engadget.com/photos/xbox-live-for-windows-phone-7-hands-on/#3266662" rel="xbox-live-for-windows-phone-7-hands-on" title=""><img alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/08/wp7-xbl-hands-2010-08-1611-03-06-rm-eng_103x88.jpg" /></a></div><div class="gallery_img"><a class="3266663" href="http://www.engadget.com/photos/xbox-live-for-windows-phone-7-hands-on/#3266663" rel="xbox-live-for-windows-phone-7-hands-on" title=""><img alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/08/wp7-xbl-hands-2010-08-1611-03-17-rm-eng_103x88.jpg" /></a></div></div></div><br />
<div style="text-align: center;"><img alt="" border="0" hspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/08/wp7-xbox-live-avatar-rm-eng.jpg" vspace="4" /></div>Besides just announcing some games today, Microsoft has also shown off the full feature set of Xbox Live integration in Windows Phone 7, and users of the service should be pleased to discover that there's not much missing from the version they know and love. Live on WP7 will allow for full avatar integration (we're talking fully rendered, interactive avatars) along with customization (clothes, accessories, and more). The company has even crafted an avatar-centric version of familiar phone utilities like flashlight apps and levels, adding some whimsy to what would normally be pretty staid affairs. Additionally, messaging, friend lists / status, achievements, and leaderboards (with friend comparisons) are all here as well, making for a pretty complete mobile Xbox Live experience. And also just like the console, every game will have a try-before-you buy demo to check out before spending your hard-earned cash.<br />
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We had a chance to sit down and play some of the new games (<i>Rocket Riot</i>, <i>Crackdown 2: Project Sunburst</i>, <i>The Harvest</i>, <i>ilomilo</i>, <i>Bejeweled</i>, <i>Max and the Magic Marker</i>, and <i>Uno</i>) as well as check out the Live feature-set, and here are our first impressions:<br />
<br />
We'll preface this by saying that both the hardware and software we demoed was still unfinished (the latter being the <a href="http://www.engadget.com/2010/06/22/samsung-windows-phone-7-prototype-hands-on/">Samsung Taylor dev phone</a> and the LG QWERTY model we <a href="http://www.engadget.com/2010/02/27/exclusive-lgs-windows-phone-7-series-early-prototype-unveiled/">broke news of</a> on the <a href="http://www.engadget.com/tag/show/">Engadget Show</a>). Regardless, the gameplay for the arcade titles seemed excellent, with frame rates holding fast even during graphically intensive 3D sequences (such as the chaotic, scattered-pixel play of <i>Rocket Riot</i>). <i>The Harvest</i>, while a <a href="http://www.engadget.com/2010/03/17/windows-phone-7-series-gaming-all-up-in-the-club-video/">bit familiar</a> to our eyes, still showed the graphic promise of the platform. Gameplay was definitely well suited to a touchscreen device, though Microsoft's Kevin Unangst told us that developers could target controls for both touch and QWERTY-equipped phones (provided that a touch version was always present). The screen response seemed accurate and sensitive, reacting quickly to our input. Particularly in the <i>Crackdown</i> title -- a tower defense game "set in the <i>Crackdown</i> universe" -- pinch zooming, rotation, and finger tracking was excellent.<br />
<br />
Besides just standard gaming, it looks like Microsoft will try and leverage some other components of the platform. In the aforementioned <i>Crackdown 2: Project Sunburst</i>, the game utilizes Bing maps to create levels (not unlike the PSN title <i>The Last Guy</i>), and logic in the software is able to recognize things like roads for enemies to make their way down. A unique concept for sure, and the kind of thinking we hope we'll see more of on this platform. Though we didn't get to see a lot of titles (we particularly would have liked to see something like <i>Castlevania</i>), the polish and speed of the games we played was definitely competitive with iPhone or Palm Pre gaming.<br />
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We didn't get a chance to peruse the Live Marketplace because the phones were offline, but we did get to play around with cached elements, and we felt right at home. Updating and tweaking your avatar was fast and straightforward, as was finding friends and checking up on achievements or messages. Unfortunately, for the launch of Windows Phone 7 there won't be any true multiplayer options besides turn-based games, though Kevin seemed to indicate that head-to-head gaming (whether over a local or wide network) was in the roadmap. It only makes sense considering this is Xbox Live we're talking about, and it seems like something that would have been baked in from the beginning. We may be a little spoiled from the variety of multiplayer titles on the iOS platform, but that was one knock against Microsoft here. One other small issue we noticed was that game load times seemed long -- a little too long. Again, Microsoft says things are still unfinished, so we're hoping this is a side effect of debugging and non-optimized builds. <br />
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All in all, it's a promising picture for Microsoft. The company has the clout, the community, and most importantly the cash to pull this off, but as with all modern smartphone platforms, success can't be judged on one aspect alone. To make Windows Phone 7 really work, the folks in Redmond will have to hit the right note on not just gaming, but the basic user experience, hardware, applications, and carrier partnerships. Based on what we've seen of Xbox Live on these devices, we think the company can check at least one of those boxes off.<br />
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<div id="pr_box_button">The complete "first wave of launch portfolio titles" includes the following:<br />
<blockquote>* 3D Brick Breaker Revolution (Digital Chocolate)<br />
* Age of Zombies (Halfbrick)<br />
* Armor Valley (Protégé Games)<br />
* Asphalt 5 (Gameloft)<br />
* Assassins Creed (Gameloft)<br />
* Bejeweled™ LIVE (PopCap)<br />
* Bloons TD (Digital Goldfish)<br />
* Brain Challenge (Gameloft)<br />
* Bubble Town 2 (i-Play)<br />
* Butterfly ( Press Start Studio)<br />
* CarneyVale Showtime (MGS)<br />
* Castlevania(Konami)<br />
* Crackdown 2: Project Sunburst (MGS)<br />
* De Blob Revolution (THQ)<br />
* Deal or No Deal 2010 (i-Play)<br />
* Earthworm Jim (Gameloft)<br />
* Fast & Furious 7 (i-Play)<br />
* Fight Game Rivals (Rough Cookie)<br />
* Finger Physics (Mobliss Inc.)<br />
* Flight Control (Namco Bandai)<br />
* Flowerz (Carbonated Games)<br />
* Frogger (Konami Digital Entertainment)<br />
* Fruit Ninja (Halfbrick)<br />
* Game Chest-Board (MGS)<br />
* Game Chest-Card (MGS)<br />
* Game Chest-Logic (MGS)<br />
* Game Chest-Solitaire (MGS)<br />
* GeoDefense (Critical Thought)<br />
* Ghostscape (Psionic)<br />
* Glow Artisan (Powerhead Games)<br />
* Glyder 2 (Glu Mobile)<br />
* Guitar Hero 5 (Glu Mobile)<br />
* Halo Waypoint (MGS)<br />
* Hexic Rush (Carbonated Games)<br />
* I Dig It (InMotion)<br />
* iBlast Moki (Godzilab)<br />
* ilomilo (MGS)<br />
* Implode XL (IUGO)<br />
* Iquarium (Infinite Dreams)<br />
* Jet Car Stunts (True Axis)<br />
* Let's Golf 2 (Gameloft)<br />
* Little Wheel (One click dog)<br />
* Loondon (Flip N Tale)<br />
* Max and the Magic Marker (PressPlay)<br />
* Mini Squadron (Supermono Limited)<br />
* More Brain Exercise (Namco Bandai)<br />
* O.M.G. (Arkedo)<br />
* Puzzle Quest 2 (Namco Bandai)<br />
* Real Soccer 2 (Gameloft)<br />
* The Revenants (Chaotic Moon)<br />
* Rise of Glory (Revo Solutions)<br />
* Rocket Riot (Codeglue)<br />
* Splinter Cell Conviction (Gameloft)<br />
* Star Wars: Battle for Hoth (THQ)<br />
* Star Wars: Cantina (THQ)<br />
* The Harvest (MGS)<br />
* The Oregon Trail (Gameloft)<br />
* Tower Bloxx NY (Digital Chocolate)<br />
* Twin Blades (Press Start Studio)<br />
* UNO (Gameloft)<br />
* Women's Murder Club: Death in Scarlet (i-Play)<br />
* Zombie Attack! (IUGO)<br />
* Zombies!!!! (Babaroga)</blockquote></div><br />
<br />
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